For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Supercut. 08/16 to 08/24, 3 days. 3 earlier days are left out — below 93 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/16 and 08/24.
Direct duels in Bounty: how Sandy does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Supercut. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
61.1%
95 games
Piper
52.9%
325 games
Kaze
51.4%
403 games
Nori
48.7%
901 games
Mandy
53.1%
143 games
Bo
52.5%
122 games
Players with a profile and at least 20 games on Sandy, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ༄ᶦᶰᵈ᭄✿Gᴀᴍᴇʀ࿐ | Legendary | 22 | 39.8% | 77.3% |
| 2 | фанатик | Legendary | 46 | 37.8% | 54.3% |
| 3 | 阿毛毛|Yoyoissb | Legendary | 21 | 35.5% | 57.1% |
| 4 | BIGDOZA | Diamond | 22 | 34.2% | 50.0% |
| 5 | Jane♥️Lucemon | Legendary | 20 | 34.0% | 50.0% |