Wins early — in Gem Grab 5.7 points better in short rounds than in long ones (54.8% against 49.2%, split at 103 s). A pick for pace — if the game drags on, it works against him.
Win rate per rank tier on Parallel Plays — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Mythic, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus +16.0 — rewards skill: from Gold to Mythic the win rate climbs by 16.0 points (regression 27.4% to 43.4%). The higher the tier, the better he does.
Direct duels in Hot Zone: how Sandy does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Parallel Plays. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bo
64.0%
289 games
Trunk
61.8%
217 games
Nori
63.9%
144 games
Surge
56.0%
207 games
Griff
53.6%
362 games
Mortis
56.1%
155 games
Players with a profile and at least 20 games on Sandy, sorted by the Wilson lower bound. To the full list
No player with enough games on this brawler yet.