Best map: Sneaky Fields with 62.3% from 61 games.
Wins late — in Hot Zone 14.7 points better in long rounds than in short ones (52.1% against 37.4%, split at 94 s). Needs the long round; in a fast game he never arrives.
Masterschange
08/05 to 08/10, 3 days. 14 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/10.
Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +29.7 — rewards skill: from Bronze to Masters the win rate climbs by 29.7 points (regression 31.5% to 61.2%). The higher the tier, the better he does.
Where this brawler works (ranked, Masters).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Sneaky Fields prev. season |
62.3% | 61 | 17 | ||
Crystal Arcade prev. season |
56.5% | 92 | 23 | ||
Undermine prev. season |
55.2% | 58 | 16 | ||
Hard Rock Mine prev. season |
54.1% | 37 | 9 | ||
Open Business prev. season |
66.7% | 12 | 0 | ||
Center Stage prev. season |
52.3% | 44 | 12 | ||
Gem Fort prev. season |
47.6% | 63 | 17 | ||
Double Swoosh prev. season |
45.1% | 162 | 31 | ||
Pinball Dreams prev. season |
33.3% | 12 | 0 | ||
Deathcap Trap prev. season |
34.4% | 32 | 7 |
Direct duels in Knockout: how Sandy does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 12.3% against Edgar in Knockout — hard countered there, so better picked once the answer is gone.
Sandy counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Rico
17.5%
80 games
Tick
23.3%
120 games
Emz
16.5%
79 games
Leon
19.4%
98 games
Edgar
25.2%
206 games
Grom
12.2%
82 games
Players with a profile and at least 20 games on Sandy, sorted by the Wilson lower bound. To the full list
No player with enough games on this brawler yet.