Wins late — in Brawl Ball 6.6 points better in long rounds than in short ones (49.6% against 43.0%, split at 94 s). Needs the long round; in a fast game he never arrives.
Direct duels in Heist: how Sandy does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Safe Zone. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
53.5%
230 games
Kaze
48.4%
213 games
Mico
47.9%
73 games
Chuck
47.8%
69 games
Willow
42.9%
63 games
Bull
34.3%
70 games
Players with a profile and at least 20 games on Sandy, sorted by the Wilson lower bound.
No player with enough games on this brawler yet.