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← Overview

Sandy

Controller Legendary Ranked · Diamond
55.4%Win rate across all maps
2,208Games
70Trust Score
16. of 105Rank by score
+22.7Skill bonus

Best map: Dueling Beetles with 61.6% from 211 games.

Wins late — in Hot Zone 14.7 points better in long rounds than in short ones (52.1% against 37.4%, split at 94 s). Needs the long round; in a fast game he never arrives.

Diamondchange

History

08/04 to 08/21, 14 days. 11 earlier days are left out — below 153 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/21.

Steadily picked — the pick rate sits at 0.1% and has not shifted measurably of late.

Win rate

08/04 — 46.2% from 517 appearances08/05 — 52.1% from 1,713 appearances08/06 — 52.8% from 1,431 appearances08/11 — 44.0% from 377 appearances08/12 — 51.1% from 842 appearances08/13 — 49.9% from 1,270 appearances08/14 — 53.0% from 1,418 appearances08/15 — 50.7% from 1,329 appearances08/16 — 50.8% from 1,540 appearances08/17 — 49.8% from 1,690 appearances08/18 — 49.3% from 1,575 appearances08/19 — 49.1% from 383 appearances08/20 — 53.9% from 1,665 appearances08/21 — 59.9% from 543 appearances
46.2%08/04 59.9%08/21

Pick rate

08/04 — 0.3% from 517 appearances08/05 — 0.3% from 1,713 appearances08/06 — 0.3% from 1,431 appearances08/11 — 0.4% from 377 appearances08/12 — 0.3% from 842 appearances08/13 — 0.3% from 1,270 appearances08/14 — 0.3% from 1,418 appearances08/15 — 0.3% from 1,329 appearances08/16 — 0.3% from 1,540 appearances08/17 — 0.3% from 1,690 appearances08/18 — 0.3% from 1,575 appearances08/19 — 0.3% from 383 appearances08/20 — 0.2% from 1,665 appearances08/21 — 0.1% from 543 appearances
0.3%08/04 0.1%08/21

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +22.7 — rewards skill: from Silver to Masters the win rate climbs by 22.7 points (regression 37.7% to 60.4%). The higher the tier, the better he does.

Silver — 23.1% from 1,119 gamesGold — 33.9% from 6,434 gamesDiamond — 51.2% from 16,716 gamesMythic — 52.1% from 148,789 gamesLegendary — 52.7% from 32,654 gamesMasters — 50.4% from 609 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Diamond).

MapWin rateGamesTrust
Dueling Beetles Hot Zone 61.6%
211 35
Hard Rock Mine Gem Grab 64.2%
137 29
Open Business Hot Zone 59.3%
204 35
Double Swoosh Gem Grab 54.8%
414 45
Undermine Gem Grab 58.6%
186 33
Ring of Fire Hot Zone 61.3%
119 27
Crystal Arcade Gem Grabprev. season 51.6%
970 58
Deathcap Trap Gem Grabprev. season 50.4%
915 57
Pinball Dreams Brawl Ball 58.2%
79 21
Spiraling Out Brawl Ball 58.0%
69 19
Triple Dribble Brawl Ball 54.8%
84 21
Sneaky Fields Brawl Ball 51.1%
182 33
Belle's Rock Knockoutprev. season 52.1%
119 27
Layer Cake Bounty 58.1%
43 11
Center Stage Brawl Ball 50.5%
107 25
Gem Fort Gem Grab 46.7%
137 29
Flaring Phoenix Knockoutprev. season 46.2%
197 34
Dry Season Bountyprev. season 44.9%
214 35
Shooting Star Bountyprev. season 44.4%
133 28
Pit Stop Heist 30.0%
10 0
Rustic Arcade Gem Grab 41.8%
55 15
Hot Potato Heistprev. season 42.5%
80 21
Hideout Bountyprev. season 42.6%
148 30
Safe Zone Heistprev. season 35.9%
78 20
Out in the Open Knockoutprev. season 38.1%
139 29
Kaboom Canyon Heistprev. season 35.4%
82 21
New Horizons Knockoutprev. season 35.6%
177 33
Parallel Plays Hot Zoneprev. season 36.7%
414 45
Bridge Too Far Heistprev. season 21.8%
55 15

Against whom

Direct duels across all ranked maps: how Sandy does when that brawler is on the enemy team. Computed for Diamond.

Worst case: 4.4% against Kaze in Heist — hard countered there, so better picked once the answer is gone.

Strong against

Weak against

The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network

Good partners

On the same team — which combination wins. Computed for Diamond.

Griff 63.5% 219 games Nori 64.8% 105 games Surge 59.4% 170 games Bolt 65.4% 78 games Stu 61.8% 102 games Edgar 56.4% 188 games

Who plays him best

Players with a profile and at least 20 games on Sandy, sorted by the Wilson lower bound. To the full list

No player with enough games on this brawler yet.