Only Triple Dribble. 08/11 to 08/18, 8 days. 9 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/11 and 08/18.
Win rate per rank tier on Triple Dribble — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Diamond to Legendary the win rate stays practically the same (regression −2.1 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Brawl Ball: how Sandy does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Triple Dribble. Computed for Mythic.
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed for Mythic.
Bibi
57.6%
1,766 games
Griff
55.8%
2,425 games
Frank
57.5%
826 games
Edgar
55.4%
1,358 games
Emz
55.0%
1,493 games
Jacky
58.8%
335 games
Players with a profile and at least 20 games on Sandy, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | angeldeabril | Mythic | 20 | 46.9% | 80.0% |
| 2 | sebaa | Mythic | 46 | 46.6% | 63.0% |
| 3 | GianJuke | Mythic | 39 | 46.2% | 64.1% |
| 4 | 🔥🥀H𝕒𝒾żă𝑘𝒾 | Legendary | 22 | 45.9% | 72.7% |
| 5 | Yusuf♕ | Mythic | 32 | 45.8% | 65.6% |