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EN

Sandy

Controller Legendary Ranked · Legendary
53.5%Win rate across all maps
1,321Games
63Trust Score
43. of 105Rank by score
+28.8Skill bonus

Best map: Open Business with 58.2% from 3,238 games.

Wins late — in Brawl Ball 6.6 points better in long rounds than in short ones (49.6% against 43.0%, split at 94 s). Needs the long round; in a fast game he never arrives.

Legendarychange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularityBreadthCounter safety 4.Star rate
Win rate 75.53.5 %
Popularity 16.0.11 %
Breadth 76.20% of maps
Counter safety 4.9.3 %
Star rate 16.15.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 76th means “better than 76% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 18 days. 11 earlier days are left out — below 326 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Win rate

08/04 — 51.2% from 1,415 appearances08/05 — 53.9% from 3,303 appearances08/06 — 52.4% from 1,728 appearances08/07 — 55.7% from 814 appearances08/08 — 49.7% from 950 appearances08/09 — 53.7% from 1,103 appearances08/10 — 52.1% from 3,081 appearances08/11 — 53.2% from 5,740 appearances08/12 — 52.2% from 4,200 appearances08/13 — 52.4% from 2,412 appearances08/14 — 51.8% from 1,811 appearances08/15 — 52.1% from 1,402 appearances08/16 — 52.0% from 1,509 appearances08/17 — 55.1% from 1,269 appearances08/18 — 51.7% from 1,145 appearances08/19 — 56.6% from 357 appearances08/24 — 52.3% from 363 appearances08/25 — 55.3% from 396 appearances
51.2%08/04 55.3%08/25

Pick rate

08/04 — 0.2% from 1,415 appearances08/05 — 0.2% from 3,303 appearances08/06 — 0.2% from 1,728 appearances08/07 — 0.2% from 814 appearances08/08 — 0.2% from 950 appearances08/09 — 0.2% from 1,103 appearances08/10 — 0.2% from 3,081 appearances08/11 — 0.2% from 5,740 appearances08/12 — 0.2% from 4,200 appearances08/13 — 0.2% from 2,412 appearances08/14 — 0.2% from 1,811 appearances08/15 — 0.2% from 1,402 appearances08/16 — 0.2% from 1,509 appearances08/17 — 0.2% from 1,269 appearances08/18 — 0.2% from 1,145 appearances08/19 — 0.2% from 357 appearances08/24 — 0.1% from 363 appearances08/25 — 0.1% from 396 appearances
0.2%08/04 0.1%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +28.8 — rewards skill: from Bronze to Masters the win rate climbs by 28.8 points (regression 32.5% to 61.3%). The higher the tier, the better he does.

Bronze — 24.2% from 3,343 gamesSilver — 26.2% from 4,769 gamesGold — 43.9% from 21,222 gamesDiamond — 52.0% from 26,615 gamesMythic — 52.1% from 154,221 gamesLegendary — 52.7% from 33,975 gamesMasters — 50.6% from 621 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Legendary). Almost every row here is too thin for Legendary alone and adds Mythic / Masters. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Open Business Hot Zoneprev. season 58.2%
3238 76
Ring of Fire Hot Zoneprev. season 56.4%
1102 60
Dueling Beetles Hot Zoneprev. season 54.7%
2711 73
Double Swoosh Gem Grabprev. season 53.3%
6222 86
Crystal Arcade Gem Grabprev. season 53.7%
3009 75
Sneaky Fields Brawl Ballprev. season 53.0%
2824 74
Pinball Dreams Brawl Ballprev. season 54.3%
1047 59
Deathcap Trap Gem Grabprev. season 52.0%
1864 68
Rustic Arcade Gem Grabprev. season 51.1%
4834 82
Hard Rock Mine Gem Grabprev. season 51.6%
2414 72
Undermine Gem Grabprev. season 50.9%
2589 73
Center Stage Brawl Ballprev. season 49.9%
1401 64
Triple Dribble Brawl Ballprev. season 49.9%
1436 64
Gem Fort Gem Grabprev. season 48.9%
2380 71
Spiraling Out Brawl Ball 52.2%
301 41
Layer Cake Bountyprev. season 48.2%
2459 72
Dry Season Bountyprev. season 48.1%
1257 62
Flaring Phoenix Knockoutprev. season 46.9%
1356 63
Beach Ball Brawl Ball 58.3%
36 9
Out in the Open Knockoutprev. season 46.3%
901 57
Kaboom Canyon Heistprev. season 46.8%
474 47
Belle's Rock Knockoutprev. season 44.9%
786 55
New Horizons Knockoutprev. season 45.0%
680 53
Parallel Plays Hot Zoneprev. season 43.2%
2437 72
Hideout Bountyprev. season 43.8%
809 55
Safe Zone Heistprev. season 43.9%
346 43
Shooting Star Bountyprev. season 41.8%
588 51
Hot Potato Heistprev. season 41.6%
522 49
Bridge Too Far Heistprev. season 35.1%
211 35

Who beats Sandy and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Sandy, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 nave 111 Diamond 21 30.1% 38.1%