My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Sandy

Controller Legendary Ranked · Diamond Hot Zone
57.1%Win rate in Hot Zone
3,309Games
76Trust Score
9. of 105Rank in Hot Zone
+18.1Skill bonus

Best map: Open Business with 58.3% from 1,238 games.

Diamondchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 11.
Win rate 90.57.1 %
Popularity 34.0.29 %
Breadth 62.23% of maps
Counter safety 96.47.3 %
Star rate 11.10.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 96th means “better than 96% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/25, 15 days. 13 earlier days are left out — below 139 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/25.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/05 — 53.9% from 505 appearances08/06 — 52.8% from 394 appearances08/12 — 53.4% from 236 appearances08/13 — 51.6% from 347 appearances08/14 — 56.7% from 386 appearances08/15 — 55.5% from 411 appearances08/16 — 55.5% from 440 appearances08/17 — 50.1% from 447 appearances08/18 — 52.8% from 453 appearances08/20 — 57.7% from 489 appearances08/21 — 59.2% from 726 appearances08/22 — 60.3% from 609 appearances08/23 — 54.4% from 467 appearances08/24 — 56.1% from 586 appearances08/25 — 53.1% from 420 appearances
53.9%08/05 53.1%08/25

Pick rate

08/05 — 0.6% from 505 appearances08/06 — 0.5% from 394 appearances08/12 — 0.6% from 236 appearances08/13 — 0.6% from 347 appearances08/14 — 0.6% from 386 appearances08/15 — 0.7% from 411 appearances08/16 — 0.6% from 440 appearances08/17 — 0.6% from 447 appearances08/18 — 0.6% from 453 appearances08/20 — 0.3% from 489 appearances08/21 — 0.2% from 726 appearances08/22 — 0.3% from 609 appearances08/23 — 0.3% from 467 appearances08/24 — 0.3% from 586 appearances08/25 — 0.3% from 420 appearances
0.6%08/05 0.3%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +18.1 — rewards skill: from Bronze to Legendary the win rate climbs by 18.1 points (regression 40.8% to 58.9%). The higher the tier, the better he does.

Bronze — 24.8% from 512 gamesSilver — 33.7% from 854 gamesGold — 50.7% from 5,281 gamesDiamond — 55.2% from 7,358 gamesMythic — 55.4% from 43,030 gamesLegendary — 56.1% from 7,347 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Hot Zone

Where this brawler works (ranked, Diamond). Filtered to Hot Zone: 4 of 31 maps. 1 of 4 rows are too thin for Diamond alone and add Mythic — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Open Business Hot Zone 58.3%
1238 62
Dueling Beetles Hot Zone 58.3%
1134 60
Ring of Fire Hot Zone 57.8%
746 54
Parallel Plays Hot Zone+Mythicprev. season 41.9%
2716 73

Against whom

Direct duels in Hot Zone: how Sandy does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 9.2% against Trunk in Heist — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bo 62.2% 1,189 games Griff 58.1% 1,076 games Bibi 61.1% 393 games Stu 61.4% 332 games Surge 57.1% 646 games Fang 58.9% 365 games

Who plays him best soon

Players with a profile and at least 20 games on Sandy, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 nave 111 Diamond 21 30.1% 38.1%