Best map: Open Business with 56.2% from 1,658 games.
Goldchange
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
08/05 to 08/25, 8 days. 16 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/25.
Steadily picked — the pick rate sits at 0.1% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +18.2 — rewards skill: from Bronze to Legendary the win rate climbs by 18.2 points (regression 40.7% to 59.0%). The higher the tier, the better he does.
Hot Zone▾
Where this brawler works (ranked, Gold). Filtered to Hot Zone: 4 of 31 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Open Business ![]() |
56.2% | 1658 | 66 | ||
Dueling Beetles ![]() |
52.3% | 1611 | 66 | ||
Ring of Fire ![]() |
51.4% | 1219 | 61 | ||
Parallel Plays ![]() |
30.7% | 537 | 49 |
Direct duels in Hot Zone: how Sandy does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 9.2% against Trunk in Heist — hard countered there, so better picked once the answer is gone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bo
62.4%
1,199 games
Griff
58.1%
1,084 games
Bibi
60.8%
395 games
Stu
61.0%
336 games
Surge
57.3%
648 games
Fang
58.9%
367 games
Players with a profile and at least 20 games on Sandy, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | nave 111 | Diamond | 21 | 30.0% | 38.1% |