My roster

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EN

Shadepre-patch

Assassin Epic Trophies Knockout
57.7%Win rate in Knockout
82,930Games
100Trust Score
39. of 106Rank in Knockout

Best map: Sunny Soccer with 62.5% from 52,953 games.

Profile

Win ratePopularity 41.BreadthCounter safetyStar rate
Win rate 62.57.7 %
Popularity 41.0.43 %
Breadth 87.63% of maps
Counter safety 58.35.4 %
Star rate 78.21.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 87th means “better than 87% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 09/02, 28 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 09/02.

Win rate

08/05 — 50.3% from 936 appearances08/06 — 56.7% from 3,709 appearances08/07 — 53.3% from 649 appearances08/08 — 52.0% from 512 appearances08/10 — 54.3% from 704 appearances08/11 — 56.1% from 2,665 appearances08/12 — 50.8% from 1,580 appearances08/13 — 47.7% from 3,372 appearances08/14 — 49.7% from 3,906 appearances08/15 — 50.6% from 5,426 appearances08/16 — 50.4% from 6,473 appearances08/17 — 51.9% from 2,868 appearances08/18 — 51.2% from 1,206 appearances08/19 — 53.4% from 1,464 appearances08/20 — 55.0% from 2,175 appearances08/21 — 58.9% from 1,740 appearances08/22 — 60.5% from 1,606 appearances08/23 — 58.1% from 1,680 appearances08/24 — 63.9% from 3,221 appearances08/25 — 65.0% from 4,628 appearances08/26 — 64.4% from 4,906 appearances08/27 — 64.5% from 5,066 appearances08/28 — 63.8% from 4,929 appearances08/29 — 62.5% from 4,426 appearances08/30 — 63.1% from 5,940 appearances08/31 — 61.9% from 4,108 appearances09/01 — 57.8% from 2,149 appearances09/02 — 56.9% from 517 appearances
50.3%08/05 56.9%09/02

Pick rate

08/05 — 0.2% from 936 appearances08/06 — 0.6% from 3,709 appearances08/07 — 0.5% from 649 appearances08/08 — 0.5% from 512 appearances08/10 — 0.3% from 704 appearances08/11 — 0.5% from 2,665 appearances08/12 — 0.3% from 1,580 appearances08/13 — 0.5% from 3,372 appearances08/14 — 0.5% from 3,906 appearances08/15 — 0.4% from 5,426 appearances08/16 — 0.5% from 6,473 appearances08/17 — 0.4% from 2,868 appearances08/18 — 0.2% from 1,206 appearances08/19 — 0.2% from 1,464 appearances08/20 — 0.5% from 2,175 appearances08/21 — 0.4% from 1,740 appearances08/22 — 0.4% from 1,606 appearances08/23 — 0.4% from 1,680 appearances08/24 — 0.5% from 3,221 appearances08/25 — 0.5% from 4,628 appearances08/26 — 0.4% from 4,906 appearances08/27 — 0.4% from 5,066 appearances08/28 — 0.4% from 4,929 appearances08/29 — 0.4% from 4,426 appearances08/30 — 0.7% from 5,940 appearances08/31 — 0.6% from 4,108 appearances09/01 — 0.5% from 2,149 appearances09/02 — 0.6% from 517 appearances
0.2%08/05 0.6%09/02

On which maps

Knockout

Where this brawler works. Filtered to Knockout: 20 of 173 maps. The numbers still come from before the change on 02.09.2026 — no map has enough battles since for a number of its own. They switch over one by one, as soon as there are.

MapWin rateGamesTrust
Goldarm Gulch Knockout 62.1%
4026 79
Belle's Rock Knockout 61.0%
10341 93
Leaping Dogs Knockout 60.7%
7822 89
Opening Move Knockout 60.7%
4117 80
Think Ahead Knockout 60.1%
4460 81
Konnakol Knockout 58.9%
13941 98
Out in the Open Knockout 59.0%
5033 83
Crab Claws Knockout 58.8%
5887 85
Please Remain Standing Knockout 59.9%
2052 69
New Perspective Knockout 58.9%
1874 68
Double Decker Knockout 58.1%
1848 68
Chivalry Knockout 55.9%
3312 76
Jungle Top Knockout 54.4%
6436 86
Streets with No Name Knockout 52.9%
2673 73
Close Call Knockout 50.9%
2460 72
Split Difference Knockout 48.9%
3915 79
Flowing Springs Knockout 44.1%
2198 70
Healthy Middle Ground Knockout 44.4%
90 23
Flaring Phoenix Knockout 40.4%
52 14
Deep End Knockout 33.8%
393 45

Against whom

Direct duels in Knockout: how Shade does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 35.4% against R-T in Knockout — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Wendy 70.2% 245 games Pearl 57.5% 530 games Carl 54.5% 543 games Brock 50.6% 5,038 games Gus 51.6% 1,187 games Mr. P 56.0% 248 games

Who plays him best soon

Players with a profile and at least 20 games on Shade, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 NaRu-‘q’ Masters 113 51.1% 69.0%
2 TikTok|たまごっち Legendary 68 46.8% 69.1%
3 🐉|竜又は金|🐉 Masters 37 45.8% 81.1%
4 Netrox💖Lenox Masters 148 45.4% 56.8%
5 @false hope_ BS Masters 51 45.1% 70.6%