Best map: Spiraling Out with 62.8% from 12,694 games.
08/05 to 09/01, 27 days. 2 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 09/01.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 172 maps. The numbers still come from before the change on 02.09.2026 — no map has enough battles since for a number of its own. They switch over one by one, as soon as there are.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Goldarm Gulch ![]() |
62.2% | 4014 | 79 | ||
Belle's Rock ![]() |
61.0% | 10322 | 93 | ||
Leaping Dogs ![]() |
60.7% | 7727 | 89 | ||
Opening Move ![]() |
60.7% | 4102 | 80 | ||
Think Ahead ![]() |
60.1% | 4454 | 81 | ||
Konnakol ![]() |
58.9% | 13897 | 98 | ||
Out in the Open ![]() |
59.1% | 4996 | 83 | ||
Crab Claws ![]() |
58.7% | 5760 | 85 | ||
Please Remain Standing ![]() |
59.9% | 2048 | 69 | ||
New Perspective ![]() |
58.8% | 1871 | 68 | ||
Double Decker ![]() |
58.0% | 1842 | 68 | ||
Chivalry ![]() |
55.4% | 2927 | 75 | ||
Jungle Top ![]() |
54.4% | 6427 | 86 | ||
Streets with No Name ![]() |
52.6% | 2337 | 71 | ||
Close Call ![]() |
50.9% | 2460 | 72 | ||
Split Difference ![]() |
48.9% | 3914 | 79 | ||
Flowing Springs ![]() |
44.1% | 2198 | 70 | ||
Healthy Middle Ground ![]() |
44.4% | 90 | 23 | ||
Flaring Phoenix ![]() |
40.4% | 52 | 14 | ||
Deep End ![]() |
33.8% | 393 | 45 |
Direct duels in Knockout: how Shade does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 33.2% against R-T in Knockout. On average the worst case sits at 28.8%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Wendy
73.4%
173 games
Pearl
57.1%
473 games
Carl
54.3%
523 games
Brock
50.1%
4,786 games
Sprout
52.7%
617 games
Gus
51.2%
1,050 games
Players with a profile and at least 20 games on Shade, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | NaRu-‘q’ | Masters | 113 | 51.0% | 69.0% |
| 2 | TikTok|たまごっち | Legendary | 68 | 46.7% | 69.1% |
| 3 | @false hope_ BS | Masters | 47 | 46.5% | 76.6% |
| 4 | Netrox💖Lenox | Masters | 148 | 45.3% | 56.8% |
| 5 | 🐉|竜又は金|🐉 | Masters | 34 | 45.3% | 82.4% |