My roster

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EN

Shadepre-patch

Assassin Epic Trophies Knockout
57.7%Win rate in Knockout
81,831Games
100Trust Score
39. of 106Rank in Knockout

Best map: Spiraling Out with 62.8% from 12,694 games.

Profile

Win ratePopularityBreadthCounter safety 38.Star rate
Win rate 62.57.7 %
Popularity 41.0.43 %
Breadth 86.61% of maps
Counter safety 38.33.2 %
Star rate 77.21.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 86th means “better than 86% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 09/01, 27 days. 2 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 09/01.

Win rate

08/05 — 50.3% from 936 appearances08/06 — 56.7% from 3,709 appearances08/07 — 53.2% from 648 appearances08/08 — 52.0% from 512 appearances08/10 — 54.3% from 704 appearances08/11 — 56.1% from 2,665 appearances08/12 — 50.8% from 1,580 appearances08/13 — 47.7% from 3,372 appearances08/14 — 49.7% from 3,901 appearances08/15 — 50.6% from 5,426 appearances08/16 — 50.4% from 6,473 appearances08/17 — 51.9% from 2,866 appearances08/18 — 51.2% from 1,206 appearances08/19 — 53.5% from 1,460 appearances08/20 — 55.0% from 2,170 appearances08/21 — 58.8% from 1,736 appearances08/22 — 60.4% from 1,602 appearances08/23 — 58.1% from 1,674 appearances08/24 — 63.9% from 3,209 appearances08/25 — 65.0% from 4,609 appearances08/26 — 64.4% from 4,899 appearances08/27 — 64.4% from 5,047 appearances08/28 — 63.8% from 4,904 appearances08/29 — 62.6% from 4,381 appearances08/30 — 63.2% from 5,844 appearances08/31 — 61.9% from 3,983 appearances09/01 — 58.1% from 1,857 appearances
50.3%08/05 58.1%09/01

Pick rate

08/05 — 0.2% from 936 appearances08/06 — 0.6% from 3,709 appearances08/07 — 0.5% from 648 appearances08/08 — 0.5% from 512 appearances08/10 — 0.3% from 704 appearances08/11 — 0.5% from 2,665 appearances08/12 — 0.3% from 1,580 appearances08/13 — 0.5% from 3,372 appearances08/14 — 0.5% from 3,901 appearances08/15 — 0.4% from 5,426 appearances08/16 — 0.5% from 6,473 appearances08/17 — 0.4% from 2,866 appearances08/18 — 0.2% from 1,206 appearances08/19 — 0.2% from 1,460 appearances08/20 — 0.5% from 2,170 appearances08/21 — 0.4% from 1,736 appearances08/22 — 0.4% from 1,602 appearances08/23 — 0.4% from 1,674 appearances08/24 — 0.5% from 3,209 appearances08/25 — 0.5% from 4,609 appearances08/26 — 0.4% from 4,899 appearances08/27 — 0.4% from 5,047 appearances08/28 — 0.4% from 4,904 appearances08/29 — 0.4% from 4,381 appearances08/30 — 0.7% from 5,844 appearances08/31 — 0.6% from 3,983 appearances09/01 — 0.5% from 1,857 appearances
0.2%08/05 0.5%09/01

On which maps

Knockout

Where this brawler works. Filtered to Knockout: 20 of 172 maps. The numbers still come from before the change on 02.09.2026 — no map has enough battles since for a number of its own. They switch over one by one, as soon as there are.

MapWin rateGamesTrust
Goldarm Gulch Knockout 62.2%
4014 79
Belle's Rock Knockout 61.0%
10322 93
Leaping Dogs Knockout 60.7%
7727 89
Opening Move Knockout 60.7%
4102 80
Think Ahead Knockout 60.1%
4454 81
Konnakol Knockout 58.9%
13897 98
Out in the Open Knockout 59.1%
4996 83
Crab Claws Knockout 58.7%
5760 85
Please Remain Standing Knockout 59.9%
2048 69
New Perspective Knockout 58.8%
1871 68
Double Decker Knockout 58.0%
1842 68
Chivalry Knockout 55.4%
2927 75
Jungle Top Knockout 54.4%
6427 86
Streets with No Name Knockout 52.6%
2337 71
Close Call Knockout 50.9%
2460 72
Split Difference Knockout 48.9%
3914 79
Flowing Springs Knockout 44.1%
2198 70
Healthy Middle Ground Knockout 44.4%
90 23
Flaring Phoenix Knockout 40.4%
52 14
Deep End Knockout 33.8%
393 45

Against whom

Direct duels in Knockout: how Shade does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 33.2% against R-T in Knockout. On average the worst case sits at 28.8%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Wendy 73.4% 173 games Pearl 57.1% 473 games Carl 54.3% 523 games Brock 50.1% 4,786 games Sprout 52.7% 617 games Gus 51.2% 1,050 games

Who plays him best soon

Players with a profile and at least 20 games on Shade, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 NaRu-‘q’ Masters 113 51.0% 69.0%
2 TikTok|たまごっち Legendary 68 46.7% 69.1%
3 @false hope_ BS Masters 47 46.5% 76.6%
4 Netrox💖Lenox Masters 148 45.3% 56.8%
5 🐉|竜又は金|🐉 Masters 34 45.3% 82.4%