My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Shadepre-patch

Assassin Epic Trophies Knockout
57.8%Win rate in Knockout
84,234Games
100Trust Score
40. of 106Rank in Knockout

Best map: Sunny Soccer with 62.5% from 59,774 games.

Profile

Win ratePopularity 41.BreadthCounter safetyStar rate
Win rate 63.57.8 %
Popularity 41.0.44 %
Breadth 87.63% of maps
Counter safety 54.35.7 %
Star rate 78.21.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 87th means “better than 87% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 09/02, 28 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 09/02.

Win rate

08/05 — 50.3% from 936 appearances08/06 — 56.7% from 3,709 appearances08/07 — 53.3% from 651 appearances08/08 — 51.9% from 513 appearances08/10 — 54.3% from 704 appearances08/11 — 56.1% from 2,666 appearances08/12 — 50.8% from 1,580 appearances08/13 — 47.7% from 3,374 appearances08/14 — 49.7% from 3,910 appearances08/15 — 50.6% from 5,427 appearances08/16 — 50.4% from 6,475 appearances08/17 — 51.9% from 2,869 appearances08/18 — 51.1% from 1,207 appearances08/19 — 53.4% from 1,466 appearances08/20 — 55.0% from 2,185 appearances08/21 — 58.9% from 1,749 appearances08/22 — 60.5% from 1,616 appearances08/23 — 58.2% from 1,693 appearances08/24 — 63.9% from 3,232 appearances08/25 — 65.1% from 4,636 appearances08/26 — 64.4% from 4,912 appearances08/27 — 64.5% from 5,089 appearances08/28 — 63.8% from 4,946 appearances08/29 — 62.6% from 4,458 appearances08/30 — 63.3% from 6,036 appearances08/31 — 62.1% from 4,234 appearances09/01 — 57.9% from 2,410 appearances09/02 — 58.1% from 1,181 appearances
50.3%08/05 58.1%09/02

Pick rate

08/05 — 0.2% from 936 appearances08/06 — 0.6% from 3,709 appearances08/07 — 0.5% from 651 appearances08/08 — 0.5% from 513 appearances08/10 — 0.3% from 704 appearances08/11 — 0.5% from 2,666 appearances08/12 — 0.3% from 1,580 appearances08/13 — 0.5% from 3,374 appearances08/14 — 0.5% from 3,910 appearances08/15 — 0.4% from 5,427 appearances08/16 — 0.5% from 6,475 appearances08/17 — 0.4% from 2,869 appearances08/18 — 0.2% from 1,207 appearances08/19 — 0.2% from 1,466 appearances08/20 — 0.5% from 2,185 appearances08/21 — 0.4% from 1,749 appearances08/22 — 0.4% from 1,616 appearances08/23 — 0.4% from 1,693 appearances08/24 — 0.5% from 3,232 appearances08/25 — 0.5% from 4,636 appearances08/26 — 0.4% from 4,912 appearances08/27 — 0.4% from 5,089 appearances08/28 — 0.4% from 4,946 appearances08/29 — 0.4% from 4,458 appearances08/30 — 0.7% from 6,036 appearances08/31 — 0.6% from 4,234 appearances09/01 — 0.5% from 2,410 appearances09/02 — 0.7% from 1,181 appearances
0.2%08/05 0.7%09/02

On which maps

Knockout

Where this brawler works. Filtered to Knockout: 20 of 173 maps. The numbers still come from before the change on 02.09.2026 — no map has enough battles since for a number of its own. They switch over one by one, as soon as there are.

MapWin rateGamesTrust
Goldarm Gulch Knockout 62.2%
4038 79
Belle's Rock Knockout 61.1%
10350 93
Leaping Dogs Knockout 60.9%
7916 89
Opening Move Knockout 60.7%
4132 80
Think Ahead Knockout 60.1%
4464 81
Konnakol Knockout 59.0%
13977 98
Crab Claws Knockout 59.0%
6018 85
Out in the Open Knockout 59.1%
5063 83
Please Remain Standing Knockout 59.9%
2064 69
New Perspective Knockout 59.0%
1886 68
Double Decker Knockout 58.2%
1857 68
Chivalry Knockout 55.9%
3616 78
Jungle Top Knockout 54.4%
6452 86
Streets with No Name Knockout 54.2%
3289 76
Close Call Knockout 51.0%
2461 72
Split Difference Knockout 48.8%
3917 79
Flowing Springs Knockout 44.1%
2199 70
Healthy Middle Ground Knockout 44.4%
90 23
Flaring Phoenix Knockout 40.4%
52 14
Deep End Knockout 33.8%
393 45

Against whom

Direct duels in Knockout: how Shade does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 35.7% against R-T in Knockout — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Wendy 69.0% 313 games Pearl 58.0% 583 games Amber 56.9% 343 games Brock 51.4% 5,386 games Carl 54.3% 584 games Gus 52.4% 1,368 games

Who plays him best soon

Players with a profile and at least 20 games on Shade, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 NaRu-‘q’ Masters 113 51.1% 69.0%
2 TikTok|たまごっち Legendary 68 46.9% 69.1%
3 🐉|竜又は金|🐉 Masters 39 46.8% 82.1%
4 Netrox💖Lenox Masters 148 45.4% 56.8%
5 ほまれちゃん大好き Masters 39 45.1% 76.9%