Best map: Sunny Soccer with 62.9% from 63,944 games.
08/06 to 09/02, 27 days. 2 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 09/02.
Knockout▾
Where this brawler works. Filtered to Knockout: 19 of 173 maps. The numbers still come from before the change on 02.09.2026 — no map has enough battles since for a number of its own. They switch over one by one, as soon as there are.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Goldarm Gulch ![]() |
62.2% | 4041 | 79 | ||
Belle's Rock ![]() |
61.0% | 10361 | 93 | ||
Leaping Dogs ![]() |
60.9% | 8027 | 90 | ||
Opening Move ![]() |
60.7% | 4136 | 80 | ||
Think Ahead ![]() |
60.1% | 4478 | 81 | ||
Konnakol ![]() |
59.0% | 14014 | 98 | ||
Please Remain Standing ![]() |
60.5% | 2237 | 71 | ||
Crab Claws ![]() |
59.0% | 6188 | 86 | ||
Out in the Open ![]() |
59.1% | 5090 | 83 | ||
Streets with No Name ![]() |
57.9% | 4411 | 81 | ||
New Perspective ![]() |
58.9% | 1870 | 68 | ||
Double Decker ![]() |
58.1% | 1858 | 68 | ||
Chivalry ![]() |
56.3% | 3960 | 79 | ||
Jungle Top ![]() |
54.5% | 6457 | 86 | ||
Close Call ![]() |
51.0% | 2461 | 72 | ||
Split Difference ![]() |
48.8% | 3919 | 79 | ||
Flowing Springs ![]() |
44.1% | 2201 | 70 | ||
Healthy Middle Ground ![]() |
43.9% | 82 | 21 | ||
Deep End ![]() |
33.8% | 393 | 45 |
Direct duels in Knockout: how Shade does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 36.4% against R-T in Knockout — barely punishable even there, which makes him a risk-free first pick.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Wendy
69.2%
464 games
Pearl
60.8%
753 games
Amber
58.1%
528 games
Brock
52.3%
6,324 games
Carl
55.3%
658 games
Sprout
54.5%
901 games
Players with a profile and at least 20 games on Shade, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | NaRu-‘q’ | Masters | 128 | 51.6% | 68.0% |
| 2 | TikTok|たまごっち | Legendary | 68 | 47.0% | 69.1% |
| 3 | TikiTikiPhonk🎵 | Masters | 35 | 46.1% | 82.9% |
| 4 | 🐉|竜又は金|🐉 | Masters | 41 | 46.0% | 78.0% |
| 5 | False hopE | Masters | 48 | 45.6% | 72.9% |