My roster

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EN

Shadepre-patch

Assassin Epic Trophies Knockout
58.0%Win rate in Knockout
85,664Games
100Trust Score
37. of 106Rank in Knockout

Best map: Sunny Soccer with 62.9% from 63,073 games.

Profile

Win ratePopularity 43.BreadthCounter safetyStar rate
Win rate 65.58.0 %
Popularity 43.0.50 %
Breadth 87.64% of maps
Counter safety 67.37.1 %
Star rate 62.21.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 87th means “better than 87% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/06 to 09/02, 27 days. 2 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 09/02.

Win rate

08/06 — 56.7% from 3,710 appearances08/07 — 53.3% from 651 appearances08/08 — 51.9% from 514 appearances08/10 — 54.3% from 704 appearances08/11 — 56.0% from 2,668 appearances08/12 — 50.8% from 1,580 appearances08/13 — 47.7% from 3,375 appearances08/14 — 49.7% from 3,912 appearances08/15 — 50.6% from 5,427 appearances08/16 — 50.4% from 6,477 appearances08/17 — 51.9% from 2,869 appearances08/18 — 51.1% from 1,207 appearances08/19 — 53.4% from 1,468 appearances08/20 — 55.1% from 2,189 appearances08/21 — 58.9% from 1,750 appearances08/22 — 60.5% from 1,616 appearances08/23 — 58.3% from 1,701 appearances08/24 — 63.9% from 3,233 appearances08/25 — 65.1% from 4,644 appearances08/26 — 64.5% from 4,930 appearances08/27 — 64.5% from 5,099 appearances08/28 — 63.9% from 4,956 appearances08/29 — 62.6% from 4,484 appearances08/30 — 63.4% from 6,119 appearances08/31 — 62.1% from 4,364 appearances09/01 — 57.9% from 2,716 appearances09/02 — 59.8% from 2,825 appearances
56.7%08/06 59.8%09/02

Pick rate

08/06 — 0.6% from 3,710 appearances08/07 — 0.5% from 651 appearances08/08 — 0.5% from 514 appearances08/10 — 0.3% from 704 appearances08/11 — 0.5% from 2,668 appearances08/12 — 0.3% from 1,580 appearances08/13 — 0.5% from 3,375 appearances08/14 — 0.5% from 3,912 appearances08/15 — 0.4% from 5,427 appearances08/16 — 0.5% from 6,477 appearances08/17 — 0.4% from 2,869 appearances08/18 — 0.2% from 1,207 appearances08/19 — 0.2% from 1,468 appearances08/20 — 0.5% from 2,189 appearances08/21 — 0.4% from 1,750 appearances08/22 — 0.4% from 1,616 appearances08/23 — 0.4% from 1,701 appearances08/24 — 0.5% from 3,233 appearances08/25 — 0.5% from 4,644 appearances08/26 — 0.4% from 4,930 appearances08/27 — 0.4% from 5,099 appearances08/28 — 0.4% from 4,956 appearances08/29 — 0.4% from 4,484 appearances08/30 — 0.7% from 6,119 appearances08/31 — 0.6% from 4,364 appearances09/01 — 0.5% from 2,716 appearances09/02 — 0.7% from 2,825 appearances
0.6%08/06 0.7%09/02

On which maps

Knockout

Where this brawler works. Filtered to Knockout: 19 of 173 maps. The numbers still come from before the change on 02.09.2026 — no map has enough battles since for a number of its own. They switch over one by one, as soon as there are.

MapWin rateGamesTrust
Goldarm Gulch Knockout 62.2%
4041 79
Belle's Rock Knockout 61.0%
10359 93
Leaping Dogs Knockout 60.9%
8006 90
Opening Move Knockout 60.7%
4136 80
Think Ahead Knockout 60.1%
4477 81
Konnakol Knockout 59.0%
14006 98
Crab Claws Knockout 59.0%
6154 86
Out in the Open Knockout 59.1%
5088 83
Please Remain Standing Knockout 59.9%
2077 69
New Perspective Knockout 58.9%
1870 68
Streets with No Name Knockout 57.8%
4149 80
Double Decker Knockout 58.1%
1858 68
Chivalry Knockout 56.2%
3929 79
Jungle Top Knockout 54.5%
6456 86
Close Call Knockout 51.0%
2461 72
Split Difference Knockout 48.8%
3919 79
Flowing Springs Knockout 44.1%
2201 70
Healthy Middle Ground Knockout 43.9%
82 21
Deep End Knockout 33.8%
393 45

Against whom

Direct duels in Knockout: how Shade does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 37.1% against R-T in Knockout — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Wendy 70.8% 438 games Pearl 60.5% 734 games Amber 58.5% 494 games Brock 52.0% 6,195 games Gus 53.1% 1,765 games Sprout 54.2% 879 games

Who plays him best soon

Players with a profile and at least 20 games on Shade, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 NaRu-‘q’ Masters 121 51.0% 67.8%
2 TikTok|たまごっち Legendary 68 47.0% 69.1%
3 TikiTikiPhonk🎵 Masters 35 46.0% 82.9%
4 🐉|竜又は金|🐉 Masters 41 46.0% 78.0%
5 False hopE Masters 48 45.6% 72.9%