For Heist, this map's mode — duels and star rates are available per mode, not per map.
Only Eating Good!. 08/18 to 08/31, 4 days. 2 earlier days are left out — below 87 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/18 and 08/31.
Direct duels in Heist: how Shade does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Eating Good!. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Nori
60.1%
11,609 games
Bibi
61.6%
2,171 games
Mico
58.5%
5,344 games
Edgar
57.7%
13,708 games
Nita
58.3%
4,062 games
Cordelius
58.8%
2,495 games
Players with a profile and at least 20 games on Shade, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | NaRu-‘q’ | Masters | 113 | 50.9% | 69.0% |
| 2 | @false hope_ BS | Masters | 47 | 46.3% | 76.6% |
| 3 | TikTok|たまごっち | Legendary | 63 | 45.6% | 68.3% |
| 4 | Netrox💖Lenox | Masters | 148 | 45.2% | 56.8% |
| 5 | ほまれちゃん大好き | Masters | 39 | 44.7% | 76.9% |