My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Shade

Assassin Epic Trophies Knockout
65.0%Win rate in Knockout
594Games
51Trust Score
28. of 106Rank in Knockout

Best map: Super Beach with 65.0% from 5,260 games.

Profile

Win ratePopularity 7.BreadthCounter safetyStar rate
Win rate 95.65.0 %
Popularity 7.0.00 %
Breadth 87.64% of maps
Counter safety 74.37.5 %
Star rate 60.21.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 95th means “better than 95% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/06 to 09/03, 28 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 09/03.

Win rate

08/06 — 56.7% from 3,711 appearances08/07 — 53.3% from 651 appearances08/08 — 51.8% from 515 appearances08/10 — 54.3% from 704 appearances08/11 — 56.0% from 2,668 appearances08/12 — 50.8% from 1,580 appearances08/13 — 47.7% from 3,375 appearances08/14 — 49.7% from 3,912 appearances08/15 — 50.6% from 5,428 appearances08/16 — 50.4% from 6,478 appearances08/17 — 51.9% from 2,869 appearances08/18 — 51.2% from 1,208 appearances08/19 — 53.4% from 1,468 appearances08/20 — 55.1% from 2,189 appearances08/21 — 58.8% from 1,752 appearances08/22 — 60.5% from 1,616 appearances08/23 — 58.3% from 1,702 appearances08/24 — 63.9% from 3,233 appearances08/25 — 65.1% from 4,645 appearances08/26 — 64.4% from 4,934 appearances08/27 — 64.5% from 5,107 appearances08/28 — 63.9% from 4,965 appearances08/29 — 62.6% from 4,491 appearances08/30 — 63.4% from 6,155 appearances08/31 — 62.2% from 4,420 appearances09/01 — 58.0% from 2,784 appearances09/02 — 60.2% from 3,348 appearances09/03 — 65.0% from 594 appearances
56.7%08/06 65.0%09/03

Pick rate

08/06 — 0.6% from 3,711 appearances08/07 — 0.5% from 651 appearances08/08 — 0.5% from 515 appearances08/10 — 0.3% from 704 appearances08/11 — 0.5% from 2,668 appearances08/12 — 0.3% from 1,580 appearances08/13 — 0.5% from 3,375 appearances08/14 — 0.5% from 3,912 appearances08/15 — 0.4% from 5,428 appearances08/16 — 0.5% from 6,478 appearances08/17 — 0.4% from 2,869 appearances08/18 — 0.2% from 1,208 appearances08/19 — 0.2% from 1,468 appearances08/20 — 0.5% from 2,189 appearances08/21 — 0.4% from 1,752 appearances08/22 — 0.4% from 1,616 appearances08/23 — 0.4% from 1,702 appearances08/24 — 0.5% from 3,233 appearances08/25 — 0.5% from 4,645 appearances08/26 — 0.4% from 4,934 appearances08/27 — 0.4% from 5,107 appearances08/28 — 0.4% from 4,965 appearances08/29 — 0.4% from 4,491 appearances08/30 — 0.7% from 6,155 appearances08/31 — 0.6% from 4,420 appearances09/01 — 0.5% from 2,784 appearances09/02 — 0.7% from 3,348 appearances09/03 — 0.9% from 594 appearances
0.6%08/06 0.9%09/03

On which maps

Knockout

Where this brawler works. Filtered to Knockout: 19 of 174 maps. The numbers still come from before the change on 02.09.2026 — no map has enough battles since for a number of its own. They switch over one by one, as soon as there are.

MapWin rateGamesTrust
Goldarm Gulch Knockout 62.2%
4041 79
Belle's Rock Knockout 61.0%
10361 93
Leaping Dogs Knockout 61.0%
8047 90
Opening Move Knockout 60.8%
4142 80
Think Ahead Knockout 60.1%
4478 81
Please Remain Standing Knockout 60.7%
2455 72
Konnakol Knockout 59.0%
14019 98
Crab Claws Knockout 59.1%
6206 86
Out in the Open Knockout 59.1%
5095 83
Streets with No Name Knockout 58.5%
4770 82
New Perspective Knockout 58.9%
1870 68
Double Decker Knockout 58.1%
1860 68
Chivalry Knockout 56.4%
4009 79
Jungle Top Knockout 54.4%
6460 86
Close Call Knockout 51.0%
2461 72
Split Difference Knockout 48.8%
3919 79
Flowing Springs Knockout 44.1%
2201 70
Healthy Middle Ground Knockout 43.9%
82 21
Deep End Knockout 34.0%
394 45

Against whom

Direct duels in Knockout: how Shade does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 37.7% against Jacky in Brawl Ball — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Wendy 69.4% 490 games Pearl 60.9% 782 games Amber 58.0% 540 games Brock 52.4% 6,509 games Sprout 54.3% 935 games Carl 55.1% 668 games

Who plays him best soon

Players with a profile and at least 20 games on Shade, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 NaRu-‘q’ Masters 128 51.6% 68.0%
2 TikTok|たまごっち Legendary 68 47.0% 69.1%
3 🐉|竜又は金|🐉 Masters 41 46.0% 78.0%
4 Netrox💖Lenox Masters 148 45.5% 56.8%
5 False hopE Masters 51 45.3% 70.6%