Best map: Super Beach with 65.2% from 13,148 games.
08/07 to 09/03, 27 days. 2 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/07 and 09/03.
Knockout▾
Where this brawler works. Filtered to Knockout: 19 of 175 maps. The numbers still come from before the change on 02.09.2026 — no map has enough battles since for a number of its own. They switch over one by one, as soon as there are.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Please Remain Standing ![]() |
66.0% | 4534 | 81 | ||
Goldarm Gulch ![]() |
62.2% | 4049 | 79 | ||
Belle's Rock ![]() |
61.3% | 8316 | 90 | ||
Leaping Dogs ![]() |
61.2% | 8165 | 90 | ||
Opening Move ![]() |
60.8% | 4160 | 80 | ||
Think Ahead ![]() |
60.2% | 4496 | 81 | ||
Konnakol ![]() |
59.1% | 14076 | 98 | ||
Crab Claws ![]() |
59.2% | 6343 | 86 | ||
Out in the Open ![]() |
59.1% | 5136 | 83 | ||
Double Decker ![]() |
58.9% | 1987 | 69 | ||
New Perspective ![]() |
59.0% | 1881 | 68 | ||
Streets with No Name ![]() |
62.4% | 458 | 47 | ||
Chivalry ![]() |
56.8% | 4234 | 80 | ||
Jungle Top ![]() |
54.5% | 6475 | 86 | ||
Close Call ![]() |
51.0% | 2463 | 72 | ||
Split Difference ![]() |
48.3% | 3039 | 75 | ||
Flowing Springs ![]() |
44.1% | 2201 | 70 | ||
Healthy Middle Ground ![]() |
44.3% | 79 | 21 | ||
Deep End ![]() |
34.2% | 395 | 45 |
Direct duels in Knockout: how Shade does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 38.5% against Jacky in Brawl Ball — barely punishable even there, which makes him a risk-free first pick.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Wendy
68.1%
837 games
Pearl
62.1%
1,102 games
Amber
59.2%
901 games
Gus
55.2%
2,752 games
Brock
53.8%
8,054 games
Mico
55.9%
829 games
Players with a profile and at least 20 games on Shade, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | NaRu-‘q’ | Masters | 133 | 52.3% | 68.4% |
| 2 | ATC|Janko | Masters | 63 | 48.3% | 73.0% |
| 3 | Hamza. | Masters | 39 | 47.9% | 84.6% |
| 4 | TikTok|たまごっち | Legendary | 70 | 47.8% | 70.0% |
| 5 | Monarch | Masters | 71 | 47.5% | 69.0% |