Best map: Spiraling Out with 62.8% from 12,689 games.
08/05 to 09/01, 27 days. 2 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 09/01.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 173 maps. The numbers still come from before the change on 01.09.2026 — no map has enough battles since for a number of its own. They switch over one by one, as soon as there are.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Goldarm Gulch ![]() |
62.2% | 4003 | 79 | ||
Belle's Rock ![]() |
61.0% | 10302 | 93 | ||
Leaping Dogs ![]() |
60.7% | 7643 | 89 | ||
Opening Move ![]() |
60.7% | 4080 | 80 | ||
Think Ahead ![]() |
60.1% | 4439 | 81 | ||
Konnakol ![]() |
58.9% | 13872 | 98 | ||
Out in the Open ![]() |
59.1% | 4966 | 82 | ||
Crab Claws ![]() |
58.7% | 5607 | 84 | ||
Please Remain Standing ![]() |
59.9% | 2046 | 69 | ||
New Perspective ![]() |
58.7% | 1871 | 68 | ||
Double Decker ![]() |
57.9% | 1838 | 68 | ||
Jungle Top ![]() |
54.4% | 6420 | 86 | ||
Chivalry ![]() |
54.7% | 2573 | 73 | ||
Streets with No Name ![]() |
52.6% | 2299 | 71 | ||
Close Call ![]() |
50.9% | 2459 | 72 | ||
Split Difference ![]() |
48.9% | 3913 | 79 | ||
Flowing Springs ![]() |
44.1% | 2198 | 70 | ||
Healthy Middle Ground ![]() |
43.0% | 93 | 23 | ||
Flaring Phoenix ![]() |
37.1% | 70 | 19 | ||
Deep End ![]() |
33.8% | 393 | 45 |
Direct duels in Knockout: how Shade does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 31.2% against R-T in Knockout. On average the worst case sits at 28.4%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Wendy
72.1%
111 games
Pearl
57.0%
423 games
Carl
53.9%
486 games
Brock
49.5%
4,468 games
Mico
52.7%
490 games
Mr. P
55.6%
216 games
Players with a profile and at least 20 games on Shade, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | NaRu-‘q’ | Masters | 113 | 50.9% | 69.0% |
| 2 | @false hope_ BS | Masters | 47 | 46.4% | 76.6% |
| 3 | TikTok|たまごっち | Legendary | 65 | 46.3% | 69.2% |
| 4 | Netrox💖Lenox | Masters | 148 | 45.3% | 56.8% |
| 5 | ほまれちゃん大好き | Masters | 39 | 44.8% | 76.9% |