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Shade

Assassin Epic Ranked · All ranks Ring of Fire Hot Zone
37.8%Win rate on Ring of Fire
3,922Games here
0.2%Pick rate
79Trust Score
95. of 105Rank on this map
+7.6Skill bonus

Wins early — in Brawl Ball 4.5 points better in short rounds than in long ones (52.4% against 47.9%, split at 94 s). A pick for pace — if the game drags on, it works against him.

Profile

For Hot Zone, this map's mode — duels and star rates are available per mode, not per map.

Win ratePopularityBreadthCounter safetyStar rate 27.
Win rate 62.49.5 %
Popularity 77.1.39 %
Breadth 64.27% of maps
Counter safety 62.36.1 %
Star rate 27.13.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 77th means “better than 77% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Ring of Fire. 08/05 to 08/31, 22 days. 9 earlier days are left out — below 113 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/31.

Win rate

08/05 — 44.6% from 175 appearances08/06 — 43.0% from 158 appearances08/11 — 40.7% from 189 appearances08/12 — 36.2% from 309 appearances08/13 — 38.0% from 321 appearances08/14 — 37.7% from 332 appearances08/15 — 32.8% from 287 appearances08/16 — 43.7% from 316 appearances08/17 — 39.1% from 325 appearances08/18 — 39.4% from 282 appearances08/20 — 41.0% from 244 appearances08/21 — 43.2% from 396 appearances08/22 — 30.0% from 300 appearances08/23 — 37.5% from 283 appearances08/24 — 35.0% from 408 appearances08/25 — 36.1% from 380 appearances08/26 — 38.0% from 279 appearances08/27 — 36.1% from 377 appearances08/28 — 39.5% from 377 appearances08/29 — 41.3% from 366 appearances08/30 — 38.9% from 352 appearances08/31 — 36.3% from 160 appearances
44.6%08/05 36.3%08/31

Pick rate

08/05 — 0.1% from 175 appearances08/06 — 0.1% from 158 appearances08/11 — 0.1% from 189 appearances08/12 — 0.1% from 309 appearances08/13 — 0.1% from 321 appearances08/14 — 0.1% from 332 appearances08/15 — 0.1% from 287 appearances08/16 — 0.1% from 316 appearances08/17 — 0.1% from 325 appearances08/18 — 0.1% from 282 appearances08/20 — 0.2% from 244 appearances08/21 — 0.2% from 396 appearances08/22 — 0.2% from 300 appearances08/23 — 0.2% from 283 appearances08/24 — 0.2% from 408 appearances08/25 — 0.2% from 380 appearances08/26 — 0.2% from 279 appearances08/27 — 0.2% from 377 appearances08/28 — 0.2% from 377 appearances08/29 — 0.2% from 366 appearances08/30 — 0.2% from 352 appearances08/31 — 0.2% from 160 appearances
0.1%08/05 0.2%08/31

Across the ranks

Win rate per rank tier on Ring of Fire — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus +7.6 — rewards skill: from Gold to Legendary the win rate climbs by 7.6 points (regression 34.8% to 42.4%). The higher the tier, the better he does.

Gold — 35.1% from 2,472 gamesDiamond — 36.3% from 1,249 gamesMythic — 40.0% from 2,427 gamesLegendary — 42.9% from 385 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Hot Zone: how Shade does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Ring of Fire. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Shade runs in 1 circle — whoever Shade beats beats someone who in turn beats Shade. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Doug 62.3% 7,078 games R-T 60.7% 3,460 games Bibi 58.0% 8,742 games Jacky 58.5% 1,980 games Hank 57.9% 2,712 games Kenji 55.4% 4,122 games

Who plays him best soon

Players with a profile and at least 20 games on Shade, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 NaRu-‘q’ Masters 110 50.4% 69.1%
2 @false hope_ BS Masters 41 45.1% 78.0%
3 Netrox💖Lenox Masters 138 44.9% 57.2%
4 TikTok|たまごっち Legendary 56 44.1% 67.9%
5 пакeтик мeфа Legendary 52 43.3% 67.3%