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← Overview

Shade

Assassin Epic Ranked · Diamond
50.3%Win rate across all maps
31,145Games
100Trust Score
50. of 105Rank by score

Best map: Pit Stop with 56.2% from 4,396 games.

Wins early — in Hot Zone 7.0 points better in short rounds than in long ones (53.2% against 46.2%, split at 94 s). A pick for pace — if the game drags on, it works against him.

Diamondchange

History

08/04 to 08/21, 14 days. 12 earlier days are left out — below 347 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/21.

Steadily picked — the pick rate sits at 1.1% and has not shifted measurably of late.

Win rate

08/04 — 44.1% from 1,059 appearances08/05 — 49.5% from 3,365 appearances08/06 — 49.3% from 3,332 appearances08/11 — 48.4% from 709 appearances08/12 — 48.6% from 1,441 appearances08/13 — 47.9% from 2,279 appearances08/14 — 47.4% from 2,521 appearances08/15 — 47.1% from 2,642 appearances08/16 — 47.5% from 2,859 appearances08/17 — 45.2% from 3,199 appearances08/18 — 45.8% from 2,897 appearances08/19 — 45.9% from 867 appearances08/20 — 50.4% from 13,454 appearances08/21 — 50.3% from 17,691 appearances
44.1%08/04 50.3%08/21

Pick rate

08/04 — 0.6% from 1,059 appearances08/05 — 0.6% from 3,365 appearances08/06 — 0.6% from 3,332 appearances08/11 — 0.7% from 709 appearances08/12 — 0.6% from 1,441 appearances08/13 — 0.6% from 2,279 appearances08/14 — 0.6% from 2,521 appearances08/15 — 0.6% from 2,642 appearances08/16 — 0.6% from 2,859 appearances08/17 — 0.6% from 3,199 appearances08/18 — 0.6% from 2,897 appearances08/19 — 0.7% from 867 appearances08/20 — 1.2% from 13,454 appearances08/21 — 1.1% from 17,691 appearances
0.6%08/04 1.1%08/21

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Silver to Masters the win rate stays practically the same (regression −0.2 points across the whole range). He plays the same at the bottom as at the top.

Silver — 55.4% from 1,626 gamesGold — 53.0% from 30,382 gamesDiamond — 48.9% from 59,063 gamesMythic — 48.5% from 381,043 gamesLegendary — 50.5% from 151,272 gamesMasters — 53.5% from 4,839 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Diamond).

MapWin rateGamesTrust
Pit Stop Heist 56.2%
4396 81
Pinball Dreams Brawl Ball 55.7%
1715 67
Triple Dribble Brawl Ball 52.7%
3506 77
Hard Rock Mine Gem Grab 52.7%
1365 63
Parallel Plays Hot Zone 50.1%
5631 84
Hot Potato Heist 51.6%
1187 61
Safe(r) Zone Heist 52.2%
596 51
Layer Cake Bounty 49.5%
3524 77
Spiraling Out Brawl Ball 50.3%
912 57
Sneaky Fields Brawl Ball 48.7%
1559 65
Safe Zone Heist 48.8%
605 51
Gem Fort Gem Grab 48.6%
675 53
Center Stage Brawl Ball 47.8%
494 48
Kaboom Canyon Heist 46.6%
665 52
Open Business Hot Zone 45.9%
693 53
Deathcap Trap Gem Grabprev. season 45.6%
509 48
Flaring Phoenix Knockoutprev. season 44.8%
951 58
Bridge Too Far Heist 45.1%
526 49
Crystal Arcade Gem Grabprev. season 43.5%
705 53
Dry Season Bountyprev. season 42.6%
380 44
Undermine Gem Grabprev. season 42.4%
845 56
Dueling Beetles Hot Zone 40.5%
704 53
Belle's Rock Knockout 40.4%
555 50
New Horizons Knockoutprev. season 39.7%
819 56
Ring of Fire Hot Zoneprev. season 37.9%
544 49
Hideout Bountyprev. season 37.5%
744 54
Double Swoosh Gem Grabprev. season 36.5%
707 53
Out in the Open Knockoutprev. season 33.9%
292 40
Rustic Arcade Gem Grabprev. season 33.6%
431 46
Shooting Star Bountyprev. season 30.7%
446 46

Against whom

Direct duels in Bounty: how Shade does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 34.3% against Meeple in Knockout. On average the worst case sits at 27.4%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 64.1% 170 games Brock 54.7% 969 games Edgar 53.7% 1,382 games Leon 58.4% 257 games Rico 54.0% 572 games Griff 53.9% 432 games

Who plays him best

Players with a profile and at least 20 games on Shade, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 れいくんだお Diamond 21 27.7% 33.3%
2 斗士 Gold 29 26.4% 27.6%