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← Overview

Shade

Assassin Epic Ranked · Gold
53.1%Win rate across all maps
28,644Games
100Trust Score
24. of 105Rank by score

Best map: Pit Stop with 58.6% from 2,533 games.

Wins early — in Hot Zone 7.0 points better in short rounds than in long ones (53.2% against 46.2%, split at 94 s). A pick for pace — if the game drags on, it works against him.

Goldchange

History

08/04 to 08/21, 5 days. 21 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/21.

Steadily picked — the pick rate sits at 0.8% and has not shifted measurably of late.

Win rate

08/04 — 51.1% from 221 appearances08/05 — 54.1% from 634 appearances08/06 — 49.5% from 539 appearances08/20 — 53.8% from 17,416 appearances08/21 — 52.1% from 11,228 appearances
51.1%08/04 52.1%08/21

Pick rate

08/04 — 0.5% from 221 appearances08/05 — 0.5% from 634 appearances08/06 — 0.6% from 539 appearances08/20 — 0.7% from 17,416 appearances08/21 — 0.8% from 11,228 appearances
0.5%08/04 0.8%08/21

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Silver to Masters the win rate stays practically the same (regression −0.2 points across the whole range). He plays the same at the bottom as at the top.

Silver — 55.4% from 1,626 gamesGold — 53.0% from 30,382 gamesDiamond — 48.9% from 59,063 gamesMythic — 48.5% from 381,043 gamesLegendary — 50.5% from 151,272 gamesMasters — 53.5% from 4,839 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Gold).

MapWin rateGamesTrust
Pit Stop Heist 58.6%
2533 72
Parallel Plays Hot Zone 55.8%
7358 88
Triple Dribble Brawl Ball 56.6%
2385 72
Layer Cake Bounty 53.4%
2894 74
Safe(r) Zone Heist 56.0%
682 53
Kaboom Canyon Heist 55.0%
837 56
Hot Potato Heist 54.0%
717 54
Spiraling Out Brawl Ball 53.2%
902 57
Pinball Dreams Brawl Ball 52.9%
937 58
Safe Zone Heist 52.3%
671 53
Hard Rock Mine Gem Grab 51.0%
890 57
Belle's Rock Knockout 50.5%
673 53
Open Business Hot Zone 50.6%
532 49
Sneaky Fields Brawl Ball 49.2%
1064 59
Bridge Too Far Heist 49.5%
652 52
Center Stage Brawl Ball 49.7%
574 50
Dueling Beetles Hot Zone 48.3%
642 52
Gem Fort Gem Grab 46.6%
639 52
Double Swoosh Gem Grab 47.1%
333 42
Crystal Arcade Gem Grabprev. season 52.0%
50 14
Flaring Phoenix Knockout 46.6%
401 45
New Horizons Knockout 46.6%
410 45
Undermine Gem Grab 46.5%
387 44
Dry Season Bounty 47.2%
163 31
Deathcap Trap Gem Grabprev. season 46.2%
52 14
Out in the Open Knockout 44.8%
181 33
Shooting Star Bounty 42.7%
248 38
Ring of Fire Hot Zone 41.2%
291 40
Hideout Bounty 41.1%
418 45
Rustic Arcade Gem Grab 39.6%
230 37

Against whom

Direct duels in Bounty: how Shade does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 34.3% against Meeple in Knockout. On average the worst case sits at 27.4%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 64.1% 170 games Brock 54.7% 969 games Edgar 53.7% 1,382 games Leon 58.4% 257 games Rico 54.0% 572 games Griff 53.9% 432 games

Who plays him best

Players with a profile and at least 20 games on Shade, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 れいくんだお Diamond 21 27.7% 33.3%
2 斗士 Gold 29 26.4% 27.6%