Best map: Parallel Plays with 63.4% from 238 games.
Wins early — in Hot Zone 7.0 points better in short rounds than in long ones (53.2% against 46.2%, split at 94 s). A pick for pace — if the game drags on, it works against him.
Silverchange
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Silver to Masters the win rate stays practically the same (regression −0.2 points across the whole range). He plays the same at the bottom as at the top.
Where this brawler works (ranked, Silver).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Parallel Plays ![]() |
63.4% | 238 | 37 | ||
Triple Dribble ![]() |
60.8% | 102 | 24 | ||
Kaboom Canyon ![]() |
66.7% | 54 | 15 | ||
Pinball Dreams ![]() |
61.2% | 67 | 18 | ||
Layer Cake ![]() |
58.3% | 84 | 21 | ||
Pit Stop ![]() |
59.0% | 78 | 20 | ||
Open Business prev. season |
64.9% | 37 | 9 | ||
Bridge Too Far ![]() |
62.5% | 40 | 10 | ||
Safe(r) Zone ![]() |
58.1% | 43 | 11 | ||
Flaring Phoenix prev. season |
60.6% | 33 | 7 | ||
Dueling Beetles prev. season |
56.5% | 46 | 12 | ||
Belle's Rock ![]() |
54.0% | 50 | 14 | ||
Sneaky Fields ![]() |
54.3% | 46 | 12 | ||
Hideout prev. season |
52.8% | 36 | 9 | ||
Ring of Fire prev. season |
53.6% | 28 | 5 | ||
Dry Season prev. season |
55.0% | 20 | 0 | ||
New Horizons prev. season |
50.0% | 38 | 10 | ||
Safe Zone ![]() |
48.8% | 43 | 11 | ||
Gem Fort prev. season |
47.7% | 44 | 12 | ||
Out in the Open prev. season |
47.8% | 23 | 2 | ||
Undermine ![]() |
42.5% | 40 | 10 | ||
Double Swoosh prev. season |
41.7% | 36 | 9 | ||
Hard Rock Mine prev. season |
41.9% | 43 | 11 | ||
Hot Potato prev. season |
40.6% | 32 | 7 | ||
Rustic Arcade prev. season |
40.0% | 35 | 8 | ||
Shooting Star prev. season |
39.4% | 33 | 7 | ||
Center Stage ![]() |
40.0% | 45 | 12 | ||
Spiraling Out ![]() |
39.0% | 59 | 16 |
Direct duels in Bounty: how Shade does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 34.8% against Meeple in Knockout — barely punishable even there, which makes him a risk-free first pick.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
63.6%
165 games
Brock
54.7%
922 games
Edgar
53.6%
1,338 games
Leon
58.3%
252 games
Rico
53.7%
547 games
Griff
53.9%
412 games
Players with a profile and at least 20 games on Shade, sorted by the Wilson lower bound. To the full list