Best map: Parallel Plays with 63.3% from 229 games.
Wins early — in Hot Zone 7.0 points better in short rounds than in long ones (53.2% against 46.2%, split at 94 s). A pick for pace — if the game drags on, it works against him.
Silverchange
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Silver to Masters the win rate stays practically the same (regression −0.1 points across the whole range). He plays the same at the bottom as at the top.
Where this brawler works (ranked, Silver).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Parallel Plays ![]() |
63.3% | 229 | 36 | ||
Triple Dribble ![]() |
60.0% | 100 | 24 | ||
Kaboom Canyon ![]() |
66.0% | 53 | 15 | ||
Pinball Dreams ![]() |
62.3% | 61 | 17 | ||
Pit Stop ![]() |
59.0% | 78 | 20 | ||
Layer Cake ![]() |
57.8% | 83 | 21 | ||
Open Business prev. season |
65.7% | 35 | 8 | ||
Bridge Too Far ![]() |
62.5% | 40 | 10 | ||
Flaring Phoenix prev. season |
60.6% | 33 | 7 | ||
Dueling Beetles prev. season |
56.5% | 46 | 12 | ||
Safe(r) Zone ![]() |
57.1% | 42 | 11 | ||
Belle's Rock ![]() |
53.1% | 49 | 13 | ||
Sneaky Fields ![]() |
53.3% | 45 | 12 | ||
Ring of Fire prev. season |
53.6% | 28 | 5 | ||
New Horizons prev. season |
51.4% | 37 | 9 | ||
Dry Season prev. season |
55.0% | 20 | 0 | ||
Hideout prev. season |
50.0% | 34 | 8 | ||
Gem Fort prev. season |
48.8% | 43 | 11 | ||
Safe Zone ![]() |
47.6% | 42 | 11 | ||
Out in the Open prev. season |
47.8% | 23 | 2 | ||
Double Swoosh prev. season |
42.9% | 35 | 8 | ||
Hard Rock Mine prev. season |
42.9% | 42 | 11 | ||
Undermine ![]() |
42.5% | 40 | 10 | ||
Hot Potato prev. season |
40.6% | 32 | 7 | ||
Rustic Arcade prev. season |
40.0% | 35 | 8 | ||
Shooting Star prev. season |
39.4% | 33 | 7 | ||
Center Stage ![]() |
39.5% | 43 | 11 | ||
Spiraling Out ![]() |
37.0% | 54 | 15 |
Direct duels in Brawl Ball: how Shade does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 26.6% against Bolt in Bounty. On average the worst case sits at 27.1%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bibi
57.2%
1,279 games
Rico
55.2%
1,678 games
Ash
59.8%
336 games
Griff
54.6%
1,764 games
Surge
55.1%
1,293 games
Edgar
54.1%
2,162 games
Players with a profile and at least 20 games on Shade, sorted by the Wilson lower bound. To the full list