For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Wall Hugging. 08/17 to 08/19, 3 days. 3 earlier days are left out — below 312 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/17 and 08/19.
Direct duels in Bounty: how Shade does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Wall Hugging. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
61.6%
430 games
Carl
57.8%
438 games
Tick
54.2%
1,720 games
Bo
56.3%
606 games
Pearl
56.7%
353 games
Brock
52.0%
2,946 games
Players with a profile and at least 20 games on Shade, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Netrox💖Lenox | Masters | 29 | 36.9% | 62.1% |
| 2 | plasma | Legendary | 27 | 36.7% | 63.0% |
| 3 | SingeAtomik | Legendary | 23 | 36.4% | 65.2% |
| 4 | 🙈george<3 | Legendary | 33 | 36.3% | 57.6% |
| 5 | TikTok|たまごっち | Legendary | 31 | 36.2% | 58.1% |