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← Overview

Shade

Assassin Epic Ranked · Diamond
50.3%Win rate across all maps
30,462Games
100Trust Score
49. of 105Rank by score

Best map: Pit Stop with 56.3% from 4,311 games.

Wins early — in Hot Zone 7.0 points better in short rounds than in long ones (53.2% against 46.2%, split at 94 s). A pick for pace — if the game drags on, it works against him.

Diamondchange

History

08/04 to 08/21, 14 days. 12 earlier days are left out — below 347 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/21.

Steadily picked — the pick rate sits at 1.1% and has not shifted measurably of late.

Win rate

08/04 — 44.1% from 1,059 appearances08/05 — 49.5% from 3,365 appearances08/06 — 49.3% from 3,332 appearances08/11 — 48.4% from 709 appearances08/12 — 48.6% from 1,441 appearances08/13 — 47.9% from 2,279 appearances08/14 — 47.4% from 2,521 appearances08/15 — 47.1% from 2,642 appearances08/16 — 47.5% from 2,859 appearances08/17 — 45.2% from 3,199 appearances08/18 — 45.8% from 2,897 appearances08/19 — 45.9% from 867 appearances08/20 — 50.4% from 13,415 appearances08/21 — 50.3% from 17,047 appearances
44.1%08/04 50.3%08/21

Pick rate

08/04 — 0.6% from 1,059 appearances08/05 — 0.6% from 3,365 appearances08/06 — 0.6% from 3,332 appearances08/11 — 0.7% from 709 appearances08/12 — 0.6% from 1,441 appearances08/13 — 0.6% from 2,279 appearances08/14 — 0.6% from 2,521 appearances08/15 — 0.6% from 2,642 appearances08/16 — 0.6% from 2,859 appearances08/17 — 0.6% from 3,199 appearances08/18 — 0.6% from 2,897 appearances08/19 — 0.7% from 867 appearances08/20 — 1.2% from 13,415 appearances08/21 — 1.1% from 17,047 appearances
0.6%08/04 1.1%08/21

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Silver to Masters the win rate stays practically the same (regression −0.2 points across the whole range). He plays the same at the bottom as at the top.

Silver — 55.2% from 1,584 gamesGold — 53.1% from 29,586 gamesDiamond — 48.9% from 58,380 gamesMythic — 48.5% from 380,686 gamesLegendary — 50.5% from 151,164 gamesMasters — 53.5% from 4,839 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Diamond).

MapWin rateGamesTrust
Pit Stop Heist 56.3%
4311 80
Pinball Dreams Brawl Ball 55.8%
1676 66
Triple Dribble Brawl Ball 52.8%
3418 77
Hard Rock Mine Gem Grab 52.8%
1341 63
Hot Potato Heist 51.7%
1164 61
Parallel Plays Hot Zone 50.0%
5482 84
Safe(r) Zone Heist 52.1%
589 51
Layer Cake Bounty 49.6%
3435 77
Spiraling Out Brawl Ball 50.7%
893 57
Sneaky Fields Brawl Ball 48.6%
1537 65
Gem Fort Gem Grab 48.9%
662 52
Safe Zone Heist 48.8%
588 51
Center Stage Brawl Ball 48.0%
490 48
Kaboom Canyon Heist 46.6%
648 52
Open Business Hot Zone 45.5%
674 53
Deathcap Trap Gem Grabprev. season 45.6%
509 48
Flaring Phoenix Knockoutprev. season 44.6%
942 58
Bridge Too Far Heist 45.0%
518 49
Crystal Arcade Gem Grabprev. season 43.5%
705 53
Undermine Gem Grabprev. season 42.4%
838 56
Dry Season Bountyprev. season 42.3%
378 44
Belle's Rock Knockout 40.6%
542 49
Dueling Beetles Hot Zone 40.6%
692 53
New Horizons Knockoutprev. season 39.6%
818 56
Ring of Fire Hot Zoneprev. season 37.8%
542 49
Hideout Bountyprev. season 37.3%
740 54
Double Swoosh Gem Grabprev. season 36.6%
705 53
Out in the Open Knockoutprev. season 33.6%
289 40
Rustic Arcade Gem Grabprev. season 33.6%
428 46
Shooting Star Bountyprev. season 30.9%
444 46

Against whom

Direct duels in Hot Zone: how Shade does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 27.3% against Bolt in Bounty. On average the worst case sits at 27.4%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Doug 63.1% 1,259 games Bibi 59.8% 1,498 games R-T 60.2% 593 games Hank 61.0% 454 games Edgar 55.5% 2,832 games Trunk 55.3% 3,212 games

Who plays him best

Players with a profile and at least 20 games on Shade, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 れいくんだお Diamond 21 28.0% 33.3%
2 斗士 Gold 29 26.7% 27.6%