For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.
Only Afterparty. 08/08 to 08/10, 3 days. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/08 and 08/10.
Direct duels in Gem Grab: how Shade does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Afterparty. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
60.8%
1,028 games
Ash
59.2%
714 games
Rico
53.0%
3,720 games
Tara
55.1%
699 games
Charlie
56.4%
314 games
Griff
51.1%
3,734 games
Players with a profile and at least 20 games on Shade, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | NaRu-‘q’ | Masters | 107 | 49.9% | 69.2% |
| 2 | @false hope_ BS | Masters | 39 | 43.8% | 76.9% |
| 3 | TikTok|たまごっち | Legendary | 53 | 43.2% | 67.9% |
| 4 | False hopE | Masters | 32 | 41.5% | 75.0% |
| 5 | plasma | Legendary | 48 | 41.2% | 64.6% |