For Knockout, this map's mode — duels and star rates are available per mode, not per map.
Only Opening Move. 08/14 to 08/28, 3 days. 2 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/14 and 08/28.
Direct duels in Knockout: how Shade does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Opening Move. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Pearl
56.0%
218 games
Mico
53.8%
333 games
Edgar
48.6%
3,144 games
R-T
60.6%
66 games
Carl
51.4%
253 games
Brock
47.4%
2,711 games
Players with a profile and at least 20 games on Shade, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | NaRu-‘q’ | Masters | 80 | 46.7% | 68.8% |
| 2 | @false hope_ BS | Masters | 32 | 42.7% | 81.3% |
| 3 | Netrox💖Lenox | Masters | 75 | 40.1% | 56.0% |
| 4 | plasma | Legendary | 39 | 40.0% | 66.7% |
| 5 | TikTok|たまごっち | Legendary | 41 | 39.3% | 63.4% |