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Shade

Assassin Epic Ranked · Mythic Sneaky Fields Brawl Ball
46.1%Win rate on Sneaky Fields
1,813Games here
0.6%Pick rate
67Trust Score
57. of 105Rank on this map

Profile

For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win ratePopularityBreadthCounter safety 52.Star rate
Win rate 77.49.7 %
Popularity 73.1.22 %
Breadth 63.18% of maps
Counter safety 52.36.7 %
Star rate 79.27.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 79th means “better than 79% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Sneaky Fields. 08/04 to 08/24, 20 days. 7 earlier days are left out — below 182 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/24.

Win rate

08/04 — 52.6% from 477 appearances08/05 — 49.9% from 1,303 appearances08/06 — 48.4% from 910 appearances08/07 — 47.5% from 200 appearances08/08 — 41.4% from 203 appearances08/09 — 48.5% from 231 appearances08/10 — 49.3% from 655 appearances08/11 — 47.3% from 1,848 appearances08/12 — 47.8% from 2,882 appearances08/13 — 47.1% from 2,648 appearances08/14 — 48.8% from 2,469 appearances08/15 — 47.5% from 2,358 appearances08/16 — 46.7% from 2,121 appearances08/17 — 47.1% from 2,127 appearances08/18 — 46.8% from 1,823 appearances08/19 — 47.7% from 476 appearances08/21 — 48.7% from 435 appearances08/22 — 47.1% from 435 appearances08/23 — 44.4% from 383 appearances08/24 — 45.3% from 455 appearances
52.6%08/04 45.3%08/24

Pick rate

08/04 — 1.8% from 477 appearances08/05 — 1.4% from 1,303 appearances08/06 — 1.3% from 910 appearances08/07 — 1.3% from 200 appearances08/08 — 1.4% from 203 appearances08/09 — 1.4% from 231 appearances08/10 — 1.5% from 655 appearances08/11 — 1.2% from 1,848 appearances08/12 — 1.2% from 2,882 appearances08/13 — 1.1% from 2,648 appearances08/14 — 1.0% from 2,469 appearances08/15 — 1.0% from 2,358 appearances08/16 — 0.9% from 2,121 appearances08/17 — 1.0% from 2,127 appearances08/18 — 0.9% from 1,823 appearances08/19 — 0.9% from 476 appearances08/21 — 2.0% from 435 appearances08/22 — 1.8% from 435 appearances08/23 — 1.8% from 383 appearances08/24 — 2.0% from 455 appearances
1.8%08/04 2.0%08/24

Across the ranks

Win rate per rank tier on Sneaky Fields — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Gold to Masters the win rate stays practically the same (regression +2.0 points across the whole range). He plays the same at the bottom as at the top.

Gold — 47.0% from 2,699 gamesDiamond — 47.3% from 4,712 gamesMythic — 47.6% from 24,634 gamesLegendary — 48.4% from 14,286 gamesMasters — 47.7% from 463 games
GoldDiamondMythicLegendaryMasters

Against whom

Direct duels in Brawl Ball: how Shade does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Sneaky Fields. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Ash 58.3% 955 games Rico 55.2% 4,996 games Griff 54.5% 5,437 games Bibi 54.9% 3,540 games Carl 57.4% 707 games Nita 56.3% 959 games

Who plays him best

Players with a profile and at least 20 games on Shade, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 SingeAtomik Legendary 23 36.7% 65.2%
2 🙈george<3 Legendary 33 36.6% 57.6%
3 TikTok|たまごっち Legendary 31 36.4% 58.1%
4 Netrox💖Lenox Masters 27 36.1% 59.3%
5 plasma Legendary 25 35.9% 60.0%