Only Sneaky Fields. 08/08 to 08/20, 10 days. 3 earlier days are left out — below 177 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/08 and 08/20.
Direct duels in Brawl Ball: how Shade does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Sneaky Fields. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bibi
57.4%
1,302 games
Rico
55.2%
1,714 games
Ash
59.5%
341 games
Surge
55.1%
1,322 games
Griff
54.3%
1,796 games
Otis
58.1%
418 games
Players with a profile and at least 20 games on Shade, sorted by the Wilson lower bound. To the full list