Wins early — in Bounty 3.2 points better in short rounds than in long ones (49.3% against 46.0%, split at 95 s). A pick for pace — if the game drags on, it works against him.
Direct duels in Brawl Ball: how Shade does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Spiraling Out. Computed across all ranked tiers together — not for your tier alone.
Shade counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Ash
60.1%
464 games
Rico
55.5%
2,368 games
Otis
58.4%
592 games
Bibi
55.8%
1,730 games
Griff
54.7%
2,486 games
Frank
56.4%
958 games
Players with a profile and at least 20 games on Shade, sorted by the Wilson lower bound. To the full list