Win rate per rank tier on Center Stage — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +13.1 — rewards skill: from Diamond to Legendary the win rate climbs by 13.1 points (regression 39.5% to 52.6%). The higher the tier, the better he does.
Direct duels in Brawl Ball: how Shade does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Center Stage. Computed for Masters.
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed for Masters.
Rico
64.1%
184 games
Griff
58.6%
191 games
Stu
56.2%
267 games
Meg
57.9%
164 games
Max
57.6%
158 games
Meeple
53.9%
167 games
Players with a profile and at least 20 games on Shade, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ヤ | 𝑫𝟕𝑴𝒀 | Legendary | 20 | 48.9% | 90.0% |
| 2 | Bot 1 | Legendary | 30 | 48.5% | 76.7% |
| 3 | Gennyfrr🌷 | Legendary | 37 | 47.9% | 70.3% |
| 4 | RAYAN|🀄️ | Legendary | 23 | 47.3% | 78.3% |
| 5 | даник алигарх | Legendary | 33 | 47.1% | 69.7% |