Wins early — in Gem Grab 2.9 points better in short rounds than in long ones (50.6% against 47.8%, split at 106 s). A pick for pace — if the game drags on, it works against him.
08/04 to 08/13, 6 days. 12 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/13.
The numbers above are for Deathcap Trap. Here is the rest of the rotation for comparison (ranked, Diamond) — clicking a map switches it, and with it what this whole view refers to.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
| Parallel Plays Hot Zone | 53.6% | 2595 | 73 | ||
| Layer Cake Bounty | 54.2% | 1215 | 61 | ||
| Triple Dribble Brawl Ball | 52.4% | 1104 | 60 | ||
| Kaboom Canyon Heist | 56.4% | 273 | 39 | ||
| Hot Potato Heist | 54.8% | 283 | 40 | ||
| Bridge Too Far Heist | 55.4% | 193 | 34 | ||
| Pinball Dreams Brawl Ball | 51.8% | 450 | 47 | ||
| Hard Rock Mine Gem Grab | 50.9% | 340 | 42 | ||
| Safe Zone Heist | 51.6% | 217 | 36 | ||
| Deathcap Trap Gem Grab | 47.8% | 205 | 35 | ||
| Dry Season Bounty | 48.5% | 101 | 24 | ||
| Gem Fort Gem Grab | 46.4% | 317 | 41 | ||
| Belle's Rock Knockout | 44.6% | 487 | 48 | ||
| Flaring Phoenix Knockout | 44.8% | 248 | 38 | ||
| Crystal Arcade Gem Grab | 44.0% | 266 | 39 | ||
| Undermine Gem Grab | 43.8% | 208 | 35 | ||
| Sneaky Fields Brawl Ball | 43.0% | 530 | 49 | ||
| Open Business Hot Zone | 41.0% | 244 | 37 | ||
| Ring of Fire Hot Zone | 38.7% | 168 | 32 | ||
| Out in the Open Knockout | 35.3% | 85 | 22 | ||
| Dueling Beetles Hot Zone | 37.7% | 305 | 41 | ||
| Hideout Bounty | 36.5% | 200 | 34 | ||
| Center Stage Brawl Ball | 36.9% | 271 | 39 | ||
| Double Swoosh Gem Grab | 35.8% | 212 | 35 | ||
| New Horizons Knockout | 31.0% | 245 | 37 | ||
| Rustic Arcade Gem Grab | 25.4% | 122 | 27 | ||
| Shooting Star Bounty | 24.4% | 127 | 28 |
Direct duels in Gem Grab: how Shade does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Deathcap Trap. Computed for Diamond.
Worst case: 34.3% against Bolt in Gem Grab. On average the worst case sits at 35.1%.
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed for Diamond.
Not enough data yet.
Players with a profile and at least 20 games on Shade, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Gennyfrr🌷 | Legendary | 27 | 48.4% | 74.1% |
| 2 | даник алигарх | Legendary | 33 | 48.2% | 69.7% |
| 3 | NaRu-‘q’ | Masters | 22 | 48.0% | 77.3% |
| 4 | Bot 1 | Legendary | 26 | 47.9% | 73.1% |
| 5 | る̤̮ん̤̮る̤̮ん̤̮ | Masters | 21 | 47.6% | 76.2% |