My roster

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Shade

Assassin Epic Ranked · Mythic Dry Season Bounty
40.5%Win rate on Dry Season
2,192Games here
0.5%Pick rate
70Trust Score
102. of 105Rank on this map

Profile

For Bounty, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win ratePopularity 35.BreadthCounter safetyStar rate
Win rate 38.47.3 %
Popularity 35.0.34 %
Breadth 57.14% of maps
Counter safety 41.32.2 %
Star rate 70.25.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 70th means “better than 70% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Dry Season. 08/05 to 08/18, 9 days. 13 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/18.

Win rate

08/05 — 37.9% from 103 appearances08/11 — 32.2% from 152 appearances08/12 — 42.7% from 239 appearances08/13 — 37.4% from 254 appearances08/14 — 42.7% from 260 appearances08/15 — 43.2% from 257 appearances08/16 — 40.2% from 276 appearances08/17 — 39.3% from 244 appearances08/18 — 41.3% from 167 appearances
37.9%08/05 41.3%08/18

Pick rate

08/05 — 0.1% from 103 appearances08/11 — 0.1% from 152 appearances08/12 — 0.1% from 239 appearances08/13 — 0.1% from 254 appearances08/14 — 0.1% from 260 appearances08/15 — 0.1% from 257 appearances08/16 — 0.1% from 276 appearances08/17 — 0.1% from 244 appearances08/18 — 0.1% from 167 appearances
0.1%08/05 0.1%08/18

Across the ranks

Win rate per rank tier on Dry Season — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

No clear rank trend — from Gold to Legendary the win rate stays practically the same (regression +1.7 points across the whole range). He plays the same at the bottom as at the top.

Gold — 41.9% from 482 gamesDiamond — 41.6% from 553 gamesMythic — 40.5% from 2,192 gamesLegendary — 47.6% from 309 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Bounty: how Shade does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Dry Season. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 61.8% 377 games Bo 56.8% 498 games Pearl 59.3% 273 games Carl 57.5% 362 games Brock 52.5% 2,441 games Tick 53.0% 1,412 games

Who plays him best

Players with a profile and at least 20 games on Shade, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 TikTok|たまごっち Legendary 29 37.2% 62.1%
2 Netrox💖Lenox Masters 27 36.1% 59.3%
3 和宝ぴーえす Legendary 30 35.9% 56.7%
4 plasma Legendary 22 35.2% 59.1%
5 🙈george<3 Legendary 26 34.7% 53.8%