My roster

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← Overview

Shade

Assassin Epic Ranked · Mythic Hot Potato Heist
53.3%Win rate on Hot Potato
13,191Games here
0.8%Pick rate
97Trust Score
11. of 105Rank on this map

Wins early — in Hot Zone 7.0 points better in short rounds than in long ones (53.2% against 46.2%, split at 94 s). A pick for pace — if the game drags on, it works against him.

History

Only Hot Potato. 08/04 to 08/19, 13 days. 9 earlier days are left out — below 137 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/19.

Win rate

08/04 — 55.2% from 163 appearances08/05 — 53.1% from 668 appearances08/06 — 54.2% from 439 appearances08/10 — 55.0% from 260 appearances08/11 — 53.3% from 913 appearances08/12 — 52.0% from 1,556 appearances08/13 — 54.8% from 1,562 appearances08/14 — 53.2% from 1,642 appearances08/15 — 52.2% from 1,414 appearances08/16 — 50.6% from 1,249 appearances08/17 — 53.2% from 1,300 appearances08/18 — 55.1% from 1,195 appearances08/19 — 55.6% from 342 appearances
55.2%08/04 55.6%08/19

Pick rate

08/04 — 0.7% from 163 appearances08/05 — 0.8% from 668 appearances08/06 — 0.7% from 439 appearances08/10 — 0.6% from 260 appearances08/11 — 0.6% from 913 appearances08/12 — 0.7% from 1,556 appearances08/13 — 0.7% from 1,562 appearances08/14 — 0.7% from 1,642 appearances08/15 — 0.7% from 1,414 appearances08/16 — 0.6% from 1,249 appearances08/17 — 0.6% from 1,300 appearances08/18 — 0.6% from 1,195 appearances08/19 — 0.7% from 342 appearances
0.7%08/04 0.7%08/19

Across the ranks

Win rate per rank tier on Hot Potato — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

No clear rank trend — from Gold to Masters the win rate stays practically the same (regression +1.7 points across the whole range). He plays the same at the bottom as at the top.

Gold — 54.2% from 685 gamesDiamond — 52.9% from 1,856 gamesMythic — 53.3% from 13,191 gamesLegendary — 54.0% from 8,074 gamesMasters — 55.9% from 401 games
GoldDiamondMythicLegendaryMasters

Against whom

Direct duels in Heist: how Shade does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Hot Potato. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Nori 65.5% 1,758 games Edgar 62.3% 2,693 games Mico 60.7% 1,192 games Bull 60.4% 591 games Griff 57.5% 1,138 games Nita 58.6% 691 games

Who plays him best

Players with a profile and at least 20 games on Shade, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 れいくんだお Diamond 21 28.5% 33.3%
2 斗士 Gold 29 27.2% 27.6%