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Shade

Assassin Epic Ranked · Mythic Kaboom Canyon Heist
49.7%Win rate on Kaboom Canyon
8,172Games here
2.6%Pick rate
90Trust Score
14. of 105Rank on this map

Wins early — in Hot Zone 2.8 points better in short rounds than in long ones (50.3% against 47.5%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Profile

For Heist, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 71.
Win rate 95.54.3 %
Popularity 73.1.05 %
Breadth 77.23% of maps
Counter safety 82.40.0 %
Star rate 71.20.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 95th means “better than 95% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Kaboom Canyon. 08/05 to 08/24, 13 days. 12 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/24.

Win rate

08/05 — 52.0% from 227 appearances08/06 — 57.6% from 165 appearances08/10 — 54.5% from 145 appearances08/11 — 46.3% from 456 appearances08/12 — 50.1% from 902 appearances08/13 — 50.5% from 1,007 appearances08/14 — 48.3% from 1,073 appearances08/15 — 49.4% from 909 appearances08/16 — 47.6% from 765 appearances08/17 — 51.1% from 912 appearances08/18 — 51.3% from 798 appearances08/19 — 50.5% from 307 appearances08/24 — 42.4% from 92 appearances
52.0%08/05 42.4%08/24

Pick rate

08/05 — 0.3% from 227 appearances08/06 — 0.3% from 165 appearances08/10 — 0.4% from 145 appearances08/11 — 0.3% from 456 appearances08/12 — 0.4% from 902 appearances08/13 — 0.4% from 1,007 appearances08/14 — 0.5% from 1,073 appearances08/15 — 0.4% from 909 appearances08/16 — 0.4% from 765 appearances08/17 — 0.4% from 912 appearances08/18 — 0.4% from 798 appearances08/19 — 0.6% from 307 appearances08/24 — 0.3% from 92 appearances
0.3%08/05 0.3%08/24

Across the ranks

Win rate per rank tier on Kaboom Canyon — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Gold to Legendary the win rate stays practically the same (regression −0.1 points across the whole range). He plays the same at the bottom as at the top.

Gold — 49.5% from 2,961 gamesDiamond — 49.0% from 2,711 gamesMythic — 49.7% from 8,172 gamesLegendary — 48.6% from 1,168 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Heist: how Shade does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Kaboom Canyon. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Nori 63.0% 6,725 games Bibi 61.8% 1,633 games Edgar 59.5% 9,412 games Nita 59.7% 2,837 games Mico 58.9% 3,873 games Cordelius 59.8% 1,923 games

Who plays him best soon

Players with a profile and at least 20 games on Shade, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 NaRu-‘q’ Masters 28 40.0% 78.6%
2 Bistoo🍥 Masters 28 38.2% 71.4%
3 Netrox💖Lenox Masters 34 37.7% 64.7%
4 plasma Legendary 32 37.6% 65.6%
5 Marii💜🌷 Masters 27 36.8% 66.7%