Wins early — in Hot Zone 7.0 points better in short rounds than in long ones (53.2% against 46.2%, split at 94 s). A pick for pace — if the game drags on, it works against him.
Direct duels in Heist: how Shade does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed for Gold.
Brockcounter
61.3%
432 duels
Crow
67.2%
192 duels
Piper
77.3%
75 duels
Surge
67.0%
112 duels
Rico
60.0%
230 duels
Emz
61.3%
191 duels
Shade counters these as well. They are missing above because that list sorts by confidence, not by the raw rate — on few duels a high percentage can be chance. So watch the duel count here in particular.
The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed for Gold.
Nori
68.0%
447 games
Edgar
62.7%
742 games
Mico
63.8%
301 games
Nita
61.8%
152 games
Jessie
62.3%
138 games
Griff
57.1%
245 games
Players with a profile and at least 20 games on Shade, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 斗士 | Gold | 23 | 35.0% | 34.8% |