My roster

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← Overview

Shade

Assassin Epic Ranked · Mythic Safe Zone Heist
52.4%Win rate on Safe Zone
7,268Games here
1.7%Pick rate
88Trust Score
9. of 105Rank on this map
+6.0Skill bonus

Profile

For Heist, this map's mode — duels and star rates are available per mode, not per map.

Win ratePopularity 56.BreadthCounter safetyStar rate
Win rate 98.55.4 %
Popularity 56.0.68 %
Breadth 56.14% of maps
Counter safety 81.38.6 %
Star rate 76.23.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 98th means “better than 98% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Safe Zone. 08/05 to 08/22, 14 days. 10 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/22.

Win rate

08/05 — 60.8% from 227 appearances08/06 — 56.8% from 155 appearances08/10 — 48.1% from 108 appearances08/11 — 52.8% from 451 appearances08/12 — 51.3% from 815 appearances08/13 — 52.4% from 904 appearances08/14 — 52.1% from 891 appearances08/15 — 52.5% from 805 appearances08/16 — 51.4% from 736 appearances08/17 — 50.6% from 763 appearances08/18 — 50.0% from 702 appearances08/19 — 53.5% from 217 appearances08/21 — 65.7% from 102 appearances08/22 — 62.3% from 130 appearances
60.8%08/05 62.3%08/22

Pick rate

08/05 — 0.3% from 227 appearances08/06 — 0.3% from 155 appearances08/10 — 0.3% from 108 appearances08/11 — 0.3% from 451 appearances08/12 — 0.4% from 815 appearances08/13 — 0.4% from 904 appearances08/14 — 0.4% from 891 appearances08/15 — 0.4% from 805 appearances08/16 — 0.4% from 736 appearances08/17 — 0.4% from 763 appearances08/18 — 0.4% from 702 appearances08/19 — 0.4% from 217 appearances08/21 — 0.5% from 102 appearances08/22 — 0.6% from 130 appearances
0.3%08/05 0.6%08/22

Across the ranks

Win rate per rank tier on Safe Zone — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +6.0 — rewards skill: from Gold to Legendary the win rate climbs by 6.0 points (regression 49.0% to 55.0%). The higher the tier, the better he does.

Gold — 51.1% from 1,272 gamesDiamond — 49.9% from 1,754 gamesMythic — 52.4% from 7,268 gamesLegendary — 56.2% from 2,831 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Heist: how Shade does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Safe Zone. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Nori 65.5% 3,491 games Edgar 60.7% 5,701 games Nita 61.4% 1,642 games Cordelius 60.6% 1,104 games Mico 58.9% 2,433 games Bibi 61.0% 948 games

Who plays him best

Players with a profile and at least 20 games on Shade, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 TikTok|たまごっち Legendary 29 36.5% 62.1%
2 Netrox💖Lenox Masters 24 34.7% 58.3%
3 和宝ぴーえす Legendary 28 34.2% 53.6%
4 空白 Mythic 24 33.8% 54.2%
5 Nick🦁 Masters 20 33.3% 55.0%