My roster

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EN

Shade

Assassin Epic Ranked · Silver
55.2%Win rate across all maps
5,964Games
85Trust Score
21. of 105Rank by score

Best map: Parallel Plays with 63.1% from 964 games.

Wins early — in Hot Zone 2.8 points better in short rounds than in long ones (50.3% against 47.5%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularityBreadth 45.Counter safetyStar rate
Win rate 81.55.2 %
Popularity 48.0.50 %
Breadth 45.13% of maps
Counter safety 77.31.4 %
Star rate 47.21.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 81th means “better than 81% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/26, 7 days. 17 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/26.

Steadily picked — the pick rate sits at 0.7% and has not shifted measurably of late.

Win rate

08/20 — 59.5% from 1,120 appearances08/21 — 52.8% from 1,018 appearances08/22 — 52.7% from 926 appearances08/23 — 54.2% from 802 appearances08/24 — 56.2% from 1,121 appearances08/25 — 54.9% from 894 appearances08/26 — 54.2% from 83 appearances
59.5%08/20 54.2%08/26

Pick rate

08/20 — 0.4% from 1,120 appearances08/21 — 0.5% from 1,018 appearances08/22 — 0.6% from 926 appearances08/23 — 0.6% from 802 appearances08/24 — 0.5% from 1,121 appearances08/25 — 0.4% from 894 appearances08/26 — 0.4% from 83 appearances
0.4%08/20 0.4%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression +0.0 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 59.6% from 1,239 gamesSilver — 55.3% from 6,133 gamesGold — 49.9% from 96,196 gamesDiamond — 49.2% from 111,603 gamesMythic — 48.6% from 412,835 gamesLegendary — 50.6% from 162,345 gamesMasters — 54.0% from 5,064 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Parallel Plays Hot Zone 63.1%
964 58
Pit Stop Heist 64.1%
309 41
Kaboom Canyon Heist 64.4%
219 36
Triple Dribble Brawl Ball 59.7%
404 45
Pinball Dreams Brawl Ball 59.2%
250 38
Layer Cake Bounty 56.4%
388 44
Hot Potato Heist 57.4%
155 31
Bridge Too Far Heist 56.4%
172 32
Safe(r) Zone Heist 56.6%
159 31
New Horizons Knockout 57.1%
140 29
Open Business Hot Zone 55.7%
176 33
Belle's Rock Knockout 54.5%
187 33
Safe Zone Heist 53.8%
160 31
Gem Fort Gem Grab 53.0%
181 33
Flaring Phoenix Knockout 53.8%
143 29
Sneaky Fields Brawl Ball 51.2%
240 37
Center Stage Brawl Ball 51.3%
158 31
Dry Season Bounty 53.8%
80 21
Spiraling Out Brawl Ball 49.2%
248 38
Double Swoosh Gem Grab 47.1%
140 29
Ring of Fire Hot Zone 47.4%
116 26
Hard Rock Mine Gem Grab 46.4%
183 33
Hideout Bounty 46.7%
137 29
Rustic Arcade Gem Grab 45.0%
129 28
Dueling Beetles Hot Zone 44.5%
173 32
Undermine Gem Grab 43.5%
147 30
Shooting Star Bounty 41.9%
105 25
Out in the Open Knockout 36.2%
94 23

Who beats Shade and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Shade, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 NaRu-‘q’ Masters 28 40.0% 78.6%
2 Bistoo🍥 Masters 28 38.3% 71.4%
3 Netrox💖Lenox Masters 34 37.8% 64.7%
4 plasma Legendary 32 37.6% 65.6%
5 Marii💜🌷 Masters 27 36.8% 66.7%