My roster

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Shade

Assassin Epic Ranked · Legendary Bounty
49.7%Win rate in Bounty
1,080Games
60Trust Score
57. of 105Rank in Bounty

Best map: Safe(r) Zone with 60.2% from 871 games.

Wins early — in Hot Zone 2.8 points better in short rounds than in long ones (50.3% against 47.5%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Legendarychange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularity 25.BreadthCounter safetyStar rate
Win rate 51.49.7 %
Popularity 25.0.28 %
Breadth 76.20% of maps
Counter safety 41.31.9 %
Star rate 65.23.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 76th means “better than 76% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 18 days. 12 earlier days are left out — below 212 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 1.0% and has not shifted measurably of late.

Win rate

08/04 — 50.2% from 963 appearances08/05 — 47.1% from 2,078 appearances08/06 — 45.2% from 1,168 appearances08/07 — 52.4% from 531 appearances08/08 — 49.8% from 580 appearances08/09 — 52.7% from 681 appearances08/10 — 47.2% from 1,970 appearances08/11 — 47.5% from 3,669 appearances08/12 — 48.5% from 2,685 appearances08/13 — 48.4% from 1,575 appearances08/14 — 49.4% from 1,113 appearances08/15 — 49.5% from 935 appearances08/16 — 50.0% from 850 appearances08/17 — 49.4% from 759 appearances08/18 — 47.2% from 726 appearances08/19 — 54.2% from 273 appearances08/24 — 51.3% from 265 appearances08/25 — 47.2% from 343 appearances
50.2%08/04 47.2%08/25

Pick rate

08/04 — 0.8% from 963 appearances08/05 — 0.8% from 2,078 appearances08/06 — 0.9% from 1,168 appearances08/07 — 0.8% from 531 appearances08/08 — 0.8% from 580 appearances08/09 — 0.8% from 681 appearances08/10 — 0.8% from 1,970 appearances08/11 — 0.8% from 3,669 appearances08/12 — 0.9% from 2,685 appearances08/13 — 0.9% from 1,575 appearances08/14 — 0.9% from 1,113 appearances08/15 — 0.9% from 935 appearances08/16 — 0.8% from 850 appearances08/17 — 0.8% from 759 appearances08/18 — 0.8% from 726 appearances08/19 — 0.9% from 273 appearances08/24 — 0.5% from 265 appearances08/25 — 0.7% from 343 appearances
0.8%08/04 0.7%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Silver to Masters the win rate stays practically the same (regression −1.8 points across the whole range). He plays the same at the bottom as at the top.

Silver — 53.1% from 738 gamesGold — 48.9% from 12,285 gamesDiamond — 48.3% from 14,933 gamesMythic — 46.7% from 65,143 gamesLegendary — 48.4% from 21,912 gamesMasters — 52.9% from 526 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

Bounty

Where this brawler works (ranked, Legendary). Filtered to Bounty: 4 of 32 maps. Almost every row here is too thin for Legendary alone and adds Mythic. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Layer Cake Bounty 49.7%
1061 59
Dry Season Bountyprev. season 41.5%
2543 72
Shooting Star Bountyprev. season 39.9%
1701 66
Hideout Bountyprev. season 39.4%
3592 78

Against whom

Direct duels in Bounty: how Shade does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 31.4% against Doug in Gem Grab. On average the worst case sits at 29.2%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 61.6% 508 games Carl 58.2% 548 games Tick 54.7% 2,076 games Pearl 58.2% 421 games Bo 56.0% 730 games Brock 52.6% 3,509 games

Who plays him best soon

Players with a profile and at least 20 games on Shade, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 NaRu-‘q’ Masters 28 40.1% 78.6%
2 Netrox💖Lenox Masters 34 37.8% 64.7%
3 plasma Legendary 32 37.7% 65.6%
4 Bistoo🍥 Masters 26 37.3% 69.2%
5 Marii💜🌷 Masters 27 36.9% 66.7%