My roster

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EN

Shade

Assassin Epic All games Bounty
51.3%Win rate in Bounty
37,183Games
100Trust Score
32. of 106Rank in Bounty

Best map: Acid Lakes with 72.4% from 453 games.

Trophy Roadchange

Profile

Win ratePopularityBreadthCounter safety 41.Star rate
Win rate 69.51.3 %
Popularity 54.0.61 %
Breadth 70.38% of maps
Counter safety 41.32.0 %
Star rate 62.22.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 70th means “better than 70% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/24, 17 days. 10 earlier days are left out — below 107 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/24.

Steadily picked — the pick rate sits at 0.8% and has not shifted measurably of late.

Win rate

08/05 — 33.6% from 149 appearances08/06 — 44.9% from 851 appearances08/07 — 48.2% from 357 appearances08/08 — 49.9% from 447 appearances08/09 — 44.6% from 267 appearances08/11 — 53.9% from 217 appearances08/12 — 46.0% from 400 appearances08/13 — 49.5% from 6,232 appearances08/14 — 47.5% from 4,326 appearances08/15 — 48.7% from 4,000 appearances08/16 — 52.1% from 6,660 appearances08/17 — 54.3% from 3,891 appearances08/18 — 55.7% from 4,417 appearances08/19 — 55.4% from 2,471 appearances08/20 — 50.7% from 1,682 appearances08/22 — 60.5% from 205 appearances08/24 — 61.3% from 346 appearances
33.6%08/05 61.3%08/24

Pick rate

08/05 — 0.1% from 149 appearances08/06 — 0.4% from 851 appearances08/07 — 0.7% from 357 appearances08/08 — 0.6% from 447 appearances08/09 — 0.6% from 267 appearances08/11 — 0.2% from 217 appearances08/12 — 0.2% from 400 appearances08/13 — 0.7% from 6,232 appearances08/14 — 0.6% from 4,326 appearances08/15 — 0.7% from 4,000 appearances08/16 — 0.9% from 6,660 appearances08/17 — 0.6% from 3,891 appearances08/18 — 0.6% from 4,417 appearances08/19 — 0.6% from 2,471 appearances08/20 — 0.5% from 1,682 appearances08/22 — 0.5% from 205 appearances08/24 — 0.4% from 346 appearances
0.1%08/05 0.4%08/24

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 168 maps.

MapWin rateGamesTrust
Wall Hugging Bounty 57.7%
5595 84
Layer Cake Bounty 56.1%
17320 100
Watermelons Bounty 54.1%
616 51
Supercut Bounty 48.2%
2846 74
Hideout Bounty 49.4%
640 52
Tasty Berry Bounty 43.8%
2178 70
Crystal Clearing Bounty 41.8%
3232 76
Deathcap Trap Bounty 40.7%
140 29
Choral Chambers Bounty 39.5%
238 37
Shooting Star Bounty 39.1%
3344 77
Dry Season Bounty 34.7%
1034 59

Against whom

Direct duels in Bounty: how Shade does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 31.4% against Doug in Gem Grab. On average the worst case sits at 28.9%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 61.5% 493 games Carl 57.9% 527 games Tick 54.6% 2,017 games Bo 56.4% 711 games Pearl 57.8% 405 games Brock 52.5% 3,396 games

Who plays him best soon

Players with a profile and at least 20 games on Shade, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 NaRu-‘q’ Masters 28 40.2% 78.6%
2 Netrox💖Lenox Masters 34 37.9% 64.7%
3 🙈george<3 Legendary 35 36.7% 60.0%
4 Bistoo🍥 Masters 21 36.5% 71.4%
5 plasma Legendary 27 36.1% 63.0%