My roster

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EN

Shade

Assassin Epic Ranked · Silver
55.2%Win rate across all maps
5,810Games
85Trust Score
20. of 105Rank by score

Best map: Parallel Plays with 62.9% from 930 games.

Wins early — in Hot Zone 3.4 points better in short rounds than in long ones (50.5% against 47.2%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 44.
Win rate 81.55.2 %
Popularity 48.0.50 %
Breadth 45.13% of maps
Counter safety 77.31.5 %
Star rate 44.21.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 81th means “better than 81% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 18 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.6% and has not shifted measurably of late.

Win rate

08/20 — 59.5% from 1,120 appearances08/21 — 52.8% from 1,015 appearances08/22 — 52.6% from 924 appearances08/23 — 54.5% from 796 appearances08/24 — 56.0% from 1,107 appearances08/25 — 54.8% from 842 appearances
59.5%08/20 54.8%08/25

Pick rate

08/20 — 0.4% from 1,120 appearances08/21 — 0.5% from 1,015 appearances08/22 — 0.6% from 924 appearances08/23 — 0.6% from 796 appearances08/24 — 0.5% from 1,107 appearances08/25 — 0.4% from 842 appearances
0.4%08/20 0.4%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression −0.0 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 59.2% from 1,189 gamesSilver — 55.3% from 5,979 gamesGold — 50.0% from 94,022 gamesDiamond — 49.3% from 110,642 gamesMythic — 48.6% from 412,113 gamesLegendary — 50.6% from 161,948 gamesMasters — 53.9% from 5,050 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Parallel Plays Hot Zone 62.9%
930 57
Pit Stop Heist 63.7%
303 41
Kaboom Canyon Heist 64.8%
216 36
Triple Dribble Brawl Ball 59.7%
397 45
Pinball Dreams Brawl Ball 59.3%
243 37
Layer Cake Bounty 56.5%
379 44
Bridge Too Far Heist 57.4%
169 32
Hot Potato Heist 58.0%
150 30
Safe(r) Zone Heist 56.3%
158 31
Open Business Hot Zone 56.0%
168 32
New Horizons Knockout 56.5%
138 29
Belle's Rock Knockout 54.6%
183 33
Flaring Phoenix Knockout 55.1%
136 29
Gem Fort Gem Grab 53.4%
174 32
Safe Zone Heist 53.5%
159 31
Sneaky Fields Brawl Ball 51.5%
235 37
Center Stage Brawl Ball 50.6%
156 31
Dry Season Bounty 52.6%
76 20
Spiraling Out Brawl Ball 48.6%
243 37
Hard Rock Mine Gem Grab 47.2%
180 33
Double Swoosh Gem Grab 47.5%
139 29
Ring of Fire Hot Zone 47.3%
112 26
Hideout Bounty 45.8%
131 28
Rustic Arcade Gem Grab 44.5%
128 28
Dueling Beetles Hot Zone 44.0%
168 32
Undermine Gem Grab 44.0%
141 29
Shooting Star Bounty 41.9%
105 25
Out in the Open Knockout 37.4%
91 23

Who beats Shade and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Shade, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 NaRu-‘q’ Masters 28 40.2% 78.6%
2 Netrox💖Lenox Masters 34 37.9% 64.7%
3 Bistoo🍥 Masters 23 37.6% 73.9%
4 🙈george<3 Legendary 35 36.8% 60.0%
5 plasma Legendary 27 36.1% 63.0%