My roster

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Shade

Assassin Epic Ranked · Silver Heist
59.3%Win rate in Heist
1,239Games
62Trust Score
9. of 105Rank in Heist

Best map: Parallel Plays with 63.0% from 1,051 games.

Wins early — in Hot Zone 2.8 points better in short rounds than in long ones (50.3% against 47.5%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularityBreadth 44.Counter safetyStar rate
Win rate 93.59.3 %
Popularity 51.0.47 %
Breadth 44.13% of maps
Counter safety 83.40.1 %
Star rate 71.20.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 93th means “better than 93% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 7 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.7% and has not shifted measurably of late.

Win rate

08/20 — 61.9% from 226 appearances08/21 — 57.9% from 221 appearances08/22 — 58.9% from 175 appearances08/23 — 59.4% from 175 appearances08/24 — 61.2% from 219 appearances08/25 — 56.0% from 191 appearances
61.9%08/20 56.0%08/25

Pick rate

08/20 — 0.4% from 226 appearances08/21 — 0.5% from 221 appearances08/22 — 0.5% from 175 appearances08/23 — 0.6% from 175 appearances08/24 — 0.4% from 219 appearances08/25 — 0.4% from 191 appearances
0.4%08/20 0.4%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

No clear rank trend — from Silver to Masters the win rate stays practically the same (regression +0.5 points across the whole range). He plays the same at the bottom as at the top.

Silver — 59.0% from 1,254 gamesGold — 52.4% from 20,168 gamesDiamond — 53.1% from 23,465 gamesMythic — 52.1% from 42,816 gamesLegendary — 54.1% from 16,792 gamesMasters — 56.2% from 849 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

Heist

Where this brawler works (ranked, Silver). Filtered to Heist: 6 of 29 maps.

MapWin rateGamesTrust
Pit Stop Heist 63.9%
319 41
Kaboom Canyon Heist 63.2%
242 37
Hot Potato Heist 57.2%
166 32
Safe(r) Zone Heist 56.3%
160 31
Bridge Too Far Heist 55.6%
180 33
Safe Zone Heist 54.1%
172 32

Against whom

Direct duels in Heist: how Shade does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 31.6% against Doug in Gem Grab. On average the worst case sits at 28.8%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Nori 62.6% 7,009 games Bibi 61.9% 1,659 games Edgar 59.3% 9,675 games Nita 59.5% 2,918 games Mico 58.9% 3,954 games Cordelius 59.6% 1,960 games

Who plays him best soon

Players with a profile and at least 20 games on Shade, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 NaRu-‘q’ Masters 41 42.3% 75.6%
2 Bistoo🍥 Masters 28 37.9% 71.4%
3 Netrox💖Lenox Masters 34 37.5% 64.7%
4 plasma Legendary 32 37.3% 65.6%
5 🙈george<3 Legendary 37 37.3% 62.2%