My roster

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← Overview

Shelly

Damage Dealer Common Ranked · Pro
54.7%Win rate across all maps
596Games
51Trust Score
33. of 105Rank by score
+17.7Skill bonus

Wins early — in Hot Zone 11.0 points better in short rounds than in long ones (32.0% against 43.0%, split at 94 s). A pick for pace — if the game drags on, it works against him.

Prochange

Profile

Win ratePopularityBreadthCounter safety 17.Star rate
Win rate 87.54.7 %
Popularity 24.0.13 %
Breadth 26.4% of maps
Counter safety 17.16.4 %
Star rate 35.21.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 87th means “better than 87% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +17.7 — rewards skill: from Bronze to Masters the win rate climbs by 17.7 points (regression 33.8% to 51.5%). The higher the tier, the better he does.

Bronze — 51.5% from 3,596 gamesSilver — 33.9% from 6,574 gamesGold — 37.5% from 51,648 gamesDiamond — 43.6% from 64,099 gamesMythic — 45.6% from 314,562 gamesLegendary — 48.8% from 36,820 gamesMasters — 54.9% from 594 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Pro).

Not enough data yet.

Who beats Shelly and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best

Players with a profile and at least 20 games on Shelly, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 셀리로 플레까지 Diamond 26 32.7% 53.8%
2 ☝️は Diamond 21 32.5% 57.1%
3 김븝말아김밥 Diamond 20 31.0% 50.0%
4 Chaos Mythic 24 30.7% 45.8%
5 我的刀盾 Diamond 20 27.4% 30.0%