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Shelly

Damage Dealer Common Ranked · Legendary Parallel Plays Hot Zone
46.9%Win rate on Parallel Plays
2,912Games here
1.3%Pick rate
75Trust Score
49. of 105Rank on this map
+8.0Skill bonus

Profile

For Hot Zone, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularityBreadth 24.Counter safetyStar rate
Win rate 39.48.1 %
Popularity 70.1.22 %
Breadth 24.3% of maps
Counter safety 27.28.4 %
Star rate 29.16.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 70th means “better than 70% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Parallel Plays. 08/04 to 08/18, 15 days. 9 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/18.

Win rate

08/04 — 44.9% from 127 appearances08/05 — 39.6% from 280 appearances08/06 — 51.5% from 132 appearances08/07 — 44.2% from 77 appearances08/08 — 48.4% from 64 appearances08/09 — 48.4% from 95 appearances08/10 — 53.9% from 241 appearances08/11 — 50.6% from 520 appearances08/12 — 37.9% from 377 appearances08/13 — 51.2% from 211 appearances08/14 — 51.3% from 150 appearances08/15 — 44.4% from 117 appearances08/16 — 42.7% from 143 appearances08/17 — 47.4% from 78 appearances08/18 — 49.0% from 98 appearances
44.9%08/04 49.0%08/18

Pick rate

08/04 — 0.5% from 127 appearances08/05 — 0.5% from 280 appearances08/06 — 0.4% from 132 appearances08/07 — 0.5% from 77 appearances08/08 — 0.4% from 64 appearances08/09 — 0.5% from 95 appearances08/10 — 0.5% from 241 appearances08/11 — 0.5% from 520 appearances08/12 — 0.5% from 377 appearances08/13 — 0.5% from 211 appearances08/14 — 0.5% from 150 appearances08/15 — 0.5% from 117 appearances08/16 — 0.6% from 143 appearances08/17 — 0.4% from 78 appearances08/18 — 0.5% from 98 appearances
0.5%08/04 0.5%08/18

Across the ranks

Win rate per rank tier on Parallel Plays — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus +8.0 — rewards skill: from Bronze to Legendary the win rate climbs by 8.0 points (regression 38.1% to 46.1%). The higher the tier, the better he does.

Bronze — 52.3% from 415 gamesSilver — 35.7% from 476 gamesGold — 38.9% from 3,336 gamesDiamond — 43.2% from 3,641 gamesMythic — 44.5% from 18,530 gamesLegendary — 46.9% from 2,912 games
BronzeSilverGoldDiamondMythicLegendary

Against whom

Direct duels in Hot Zone: how Shelly does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Parallel Plays. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Shelly runs in 2 circles — whoever Shelly beats beats someone who in turn beats Shelly. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Doug 55.2% 551 games Trunk 51.5% 1,835 games Bo 50.3% 1,241 games R-T 56.3% 151 games Bolt 55.2% 183 games Juju 55.6% 162 games

Who plays him best soon

Players with a profile and at least 20 games on Shelly, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 KA RA FU RU Legendary 26 36.4% 65.4%
2 셀리로 플레까지 Mythic 38 34.9% 52.6%
3 김븝말아김밥 Diamond 24 34.4% 58.3%
4 やまぐっち Mythic 27 34.3% 55.6%
5 ☝️は Diamond 23 33.8% 56.5%