For Heist, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.
Direct duels in Heist: how Shelly does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
53.4%
1,155 games
Mico
51.7%
686 games
Chuck
49.9%
501 games
Trunk
48.6%
473 games
Kaze
46.5%
1,742 games
Lumi
46.7%
90 games
Players with a profile and at least 20 games on Shelly, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | KA RA FU RU | Mythic | 24 | 38.1% | 70.8% |
| 2 | 셀리로 플레까지 | Diamond | 36 | 36.4% | 55.6% |
| 3 | やまぐっち | Diamond | 22 | 36.1% | 63.6% |
| 4 | ☝️は | Diamond | 23 | 34.9% | 56.5% |
| 5 | 김븝말아김밥 | Diamond | 23 | 34.9% | 56.5% |