Best map: Flaring Phoenix with 54.4% from 1,244 games.
Wins early — in Hot Zone 14.3 points better in short rounds than in long ones (26.3% against 40.6%, split at 94 s). A pick for pace — if the game drags on, it works against him.
Legendarychange
08/04 to 08/19, 16 days. 9 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/19.
Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +21.8 — rewards skill: from Bronze to Masters the win rate climbs by 21.8 points (regression 31.0% to 52.8%). The higher the tier, the better he does.
Where this brawler works (ranked, Legendary).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Flaring Phoenix prev. season |
54.4% | 1244 | 62 | ||
Hard Rock Mine prev. season |
52.3% | 1243 | 62 | ||
Layer Cake prev. season |
52.1% | 1365 | 63 | ||
Dueling Beetles prev. season |
52.1% | 873 | 56 | ||
Center Stage prev. season |
50.1% | 3186 | 76 | ||
Shooting Star prev. season |
55.5% | 247 | 38 | ||
Hideout prev. season |
53.4% | 369 | 44 | ||
Undermine prev. season |
50.5% | 1255 | 62 | ||
Pinball Dreams prev. season |
49.8% | 1966 | 69 | ||
Out in the Open prev. season |
51.9% | 495 | 48 | ||
Double Swoosh prev. season |
49.3% | 2136 | 70 | ||
Crystal Arcade prev. season |
49.8% | 1060 | 59 | ||
Sneaky Fields prev. season |
47.9% | 8377 | 90 | ||
Gem Fort prev. season |
49.0% | 1844 | 68 | ||
New Horizons prev. season |
50.1% | 633 | 52 | ||
Open Business prev. season |
49.8% | 729 | 54 | ||
Triple Dribble prev. season |
47.7% | 2575 | 73 | ||
Parallel Plays prev. season |
46.6% | 2783 | 74 | ||
Deathcap Trap prev. season |
47.9% | 693 | 53 | ||
Rustic Arcade prev. season |
49.2% | 301 | 41 | ||
Belle's Rock prev. season |
47.3% | 767 | 55 | ||
Dry Season prev. season |
47.3% | 620 | 51 | ||
Ring of Fire prev. season |
43.3% | 356 | 43 | ||
Hot Potato prev. season |
40.7% | 796 | 55 | ||
Bridge Too Far prev. season |
34.5% | 171 | 32 | ||
Kaboom Canyon prev. season |
35.4% | 285 | 40 | ||
Safe Zone prev. season |
34.2% | 243 | 37 |
Direct duels in Knockout: how Shelly does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 15.5% against Jessie in Heist — hard countered there, so better picked once the answer is gone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Willow
53.9%
280 games
Trunk
58.8%
85 games
Kaze
50.5%
329 games
Mortis
52.9%
119 games
Starr Nova
52.8%
72 games
Gray
51.8%
85 games
Players with a profile and at least 20 games on Shelly, sorted by the Wilson lower bound. To the full list