Best map: Flaring Phoenix with 50.1% from 7,743 games.
Wins early — in Hot Zone 14.3 points better in short rounds than in long ones (26.3% against 40.6%, split at 94 s). A pick for pace — if the game drags on, it works against him.
Mythicchange
08/03 to 08/21, 18 days. 8 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/21.
Picked less often — 0.6% to 0.2% pick rate, down 64 %. The win rate moved 6.2 points up.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +21.7 — rewards skill: from Bronze to Masters the win rate climbs by 21.7 points (regression 31.1% to 52.8%). The higher the tier, the better he does.
Where this brawler works (ranked, Mythic).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Flaring Phoenix prev. season |
50.1% | 7743 | 89 | ||
Gem Fort prev. season |
47.5% | 16067 | 100 | ||
Double Swoosh prev. season |
47.2% | 23796 | 100 | ||
Out in the Open prev. season |
47.9% | 3337 | 77 | ||
Hard Rock Mine prev. season |
47.2% | 9581 | 92 | ||
Sneaky Fields prev. season |
46.4% | 67280 | 100 | ||
New Horizons prev. season |
47.4% | 3689 | 78 | ||
Belle's Rock prev. season |
47.1% | 5004 | 83 | ||
Crystal Arcade prev. season |
46.7% | 8822 | 91 | ||
Center Stage prev. season |
46.2% | 38520 | 100 | ||
Layer Cake prev. season |
46.7% | 8422 | 90 | ||
Dry Season prev. season |
46.6% | 2957 | 75 | ||
Undermine prev. season |
45.7% | 10494 | 94 | ||
Deathcap Trap prev. season |
45.5% | 6120 | 86 | ||
Ring of Fire prev. season |
45.3% | 3089 | 75 | ||
Parallel Plays prev. season |
44.4% | 18024 | 100 | ||
Pinball Dreams prev. season |
44.3% | 21553 | 100 | ||
Rustic Arcade prev. season |
45.0% | 3065 | 75 | ||
Hideout prev. season |
44.7% | 2596 | 73 | ||
Triple Dribble prev. season |
43.5% | 28613 | 100 | ||
Dueling Beetles prev. season |
43.7% | 6374 | 86 | ||
Open Business prev. season |
43.7% | 4796 | 82 | ||
Spiraling Out ![]() |
45.7% | 35 | 8 | ||
Pit Stop ![]() |
41.2% | 17 | 0 | ||
Shooting Star prev. season |
42.5% | 1847 | 68 | ||
Kaboom Canyon prev. season |
38.2% | 3043 | 75 | ||
Hot Potato prev. season |
36.7% | 4806 | 82 | ||
Bridge Too Far prev. season |
35.3% | 1366 | 63 | ||
Safe Zone prev. season |
33.4% | 1784 | 67 |
Direct duels in Knockout: how Shelly does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 15.5% against Jessie in Heist — hard countered there, so better picked once the answer is gone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Willow
53.3%
285 games
Trunk
58.1%
86 games
Kaze
50.4%
335 games
Mortis
52.9%
119 games
Starr Nova
52.8%
72 games
Nori
49.0%
202 games
Players with a profile and at least 20 games on Shelly, sorted by the Wilson lower bound. To the full list