Wins late — in Bounty 7.0 points better in long rounds than in short ones (49.6% against 42.6%, split at 111 s). Needs the long round; in a fast game he never arrives.
Win rate per rank tier on Hideout — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +14.1 — rewards skill: from Diamond to Legendary the win rate climbs by 14.1 points (regression 38.0% to 52.1%). The higher the tier, the better he does.
Direct duels in Bounty: how Shelly does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Hideout. Computed for Mythic.
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed for Mythic.
Tick
52.6%
1,034 games
Bolt
58.0%
181 games
Mr. P
57.3%
199 games
Piper
50.5%
976 games
Poco
59.3%
91 games
Penny
51.6%
314 games
Players with a profile and at least 20 games on Shelly, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | KONO | Legendary | 22 | 46.9% | 77.3% |
| 2 | PeteMbappé7🔥 | Legendary | 21 | 45.5% | 71.4% |
| 3 | MortisTimm1 | Legendary | 25 | 45.5% | 68.0% |
| 4 | NITERS | Mythic | 33 | 44.6% | 60.6% |
| 5 | うと | Mythic | 31 | 44.6% | 61.3% |