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Shelly

Damage Dealer Common Ranked · Silver Hot Potato Heist
25.4%Win rate on Hot Potato
1,309Games here
0.6%Pick rate
63Trust Score
94. of 105Rank on this map
+14.2Skill bonus

Wins early — in Hot Zone 11.0 points better in short rounds than in long ones (32.0% against 43.0%, split at 94 s). A pick for pace — if the game drags on, it works against him.

Profile

For Heist, this map's mode — duels and star rates are available per mode, not per map.

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 25.23.9 %
Popularity 70.0.99 %
Breadth 0.0% of maps
Counter safety 10.16.5 %
Star rate 29.7.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 70th means “better than 70% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier on Hot Potato — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus +14.2 — rewards skill: from Gold to Legendary the win rate climbs by 14.2 points (regression 27.5% to 41.8%). The higher the tier, the better he does.

Gold — 25.7% from 1,239 gamesDiamond — 37.1% from 1,010 gamesMythic — 36.7% from 4,828 gamesLegendary — 41.1% from 806 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Heist: how Shelly does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Hot Potato. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Nori 54.9% 616 games Mico 52.9% 416 games Chuck 49.2% 299 games Bolt 48.8% 84 games Kaze 45.4% 1,031 games Trunk 46.0% 274 games

Who plays him best

Players with a profile and at least 20 games on Shelly, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 셀리로 플레까지 Diamond 26 32.7% 53.8%
2 ☝️は Diamond 21 32.6% 57.1%
3 김븝말아김밥 Diamond 20 31.1% 50.0%
4 Chaos Mythic 24 30.7% 45.8%
5 我的刀盾 Diamond 20 27.4% 30.0%