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Shelly

Damage Dealer Common Ranked · Diamond Sneaky Fields Brawl Ball
47.7%Win rate on Sneaky Fields
1,888Games here
2.5%Pick rate
68Trust Score
31. of 105Rank on this map

Wins early — in Hot Zone 14.3 points better in short rounds than in long ones (26.3% against 40.6%, split at 94 s). A pick for pace — if the game drags on, it works against him.

History

Only Sneaky Fields. 08/04 to 08/21, 14 days. 9 earlier days are left out — below 114 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/21.

Win rate

08/04 — 48.4% from 285 appearances08/05 — 49.2% from 846 appearances08/06 — 49.7% from 792 appearances08/11 — 44.1% from 152 appearances08/12 — 42.9% from 378 appearances08/13 — 49.0% from 518 appearances08/14 — 46.8% from 566 appearances08/15 — 50.4% from 611 appearances08/16 — 52.0% from 635 appearances08/17 — 42.0% from 659 appearances08/18 — 48.9% from 697 appearances08/19 — 55.9% from 161 appearances08/20 — 47.9% from 995 appearances08/21 — 47.5% from 893 appearances
48.4%08/04 47.5%08/21

Pick rate

08/04 — 4.2% from 285 appearances08/05 — 4.0% from 846 appearances08/06 — 4.0% from 792 appearances08/11 — 4.0% from 152 appearances08/12 — 4.1% from 378 appearances08/13 — 3.7% from 518 appearances08/14 — 3.5% from 566 appearances08/15 — 3.9% from 611 appearances08/16 — 3.5% from 635 appearances08/17 — 3.4% from 659 appearances08/18 — 3.8% from 697 appearances08/19 — 3.3% from 161 appearances08/20 — 2.4% from 995 appearances08/21 — 2.6% from 893 appearances
4.2%08/04 2.6%08/21

Across the ranks

Win rate per rank tier on Sneaky Fields — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Gold to Legendary the win rate stays practically the same (regression −1.0 points across the whole range). He plays the same at the bottom as at the top.

Gold — 48.1% from 3,310 gamesDiamond — 48.0% from 8,354 gamesMythic — 46.4% from 67,183 gamesLegendary — 47.9% from 8,377 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Brawl Ball: how Shelly does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Sneaky Fields. Computed for Diamond.

Strong against

Shelly counters these as well. They are missing above because that list sorts by confidence, not by the raw rate — on few duels a high percentage can be chance. So watch the duel count here in particular.

Weak against

The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed for Diamond.

Bull 53.4% 324 games Bibi 50.9% 483 games Emz 51.0% 453 games Griff 50.3% 620 games Frank 52.4% 250 games Rico 50.2% 590 games

Who plays him best

Players with a profile and at least 20 games on Shelly, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 Brawler Gold 21 25.0% 4.8%